Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| aafeeec465 | |||
| 5ad4b89e66 |
@@ -12,8 +12,8 @@ android {
|
||||
applicationId = "org.soulstone.overwatch"
|
||||
minSdk = 26
|
||||
targetSdk = 35
|
||||
versionCode = 10
|
||||
versionName = "0.2.1"
|
||||
versionCode = 12
|
||||
versionName = "0.3.0"
|
||||
}
|
||||
|
||||
buildTypes {
|
||||
|
||||
@@ -38,6 +38,12 @@
|
||||
<!-- Vibration on threat-tier escalation -->
|
||||
<uses-permission android:name="android.permission.VIBRATE" />
|
||||
|
||||
<!-- Floating threat-circle overlay (chat-bubble style). Special-access
|
||||
permission — user grants via system Settings page, not the runtime
|
||||
prompt. Only consumed when the user opts in to the bubble in app
|
||||
Settings; otherwise dormant. -->
|
||||
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW" />
|
||||
|
||||
<uses-feature android:name="android.hardware.bluetooth_le" android:required="true" />
|
||||
|
||||
<!-- Allow Intent.setPackage("com.google.android.apps.maps") on Android 11+
|
||||
|
||||
@@ -53,6 +53,9 @@ class Settings private constructor(private val prefs: SharedPreferences) {
|
||||
private val _vibrateOnAlert = MutableStateFlow(prefs.getBoolean(KEY_VIBRATE, true))
|
||||
val vibrateOnAlert: StateFlow<Boolean> = _vibrateOnAlert.asStateFlow()
|
||||
|
||||
private val _overlayEnabled = MutableStateFlow(prefs.getBoolean(KEY_OVERLAY, false))
|
||||
val overlayEnabled: StateFlow<Boolean> = _overlayEnabled.asStateFlow()
|
||||
|
||||
fun setBleEnabled(v: Boolean) { prefs.edit { putBoolean(KEY_BLE, v) }; _bleEnabled.value = v }
|
||||
fun setWifiEnabled(v: Boolean) { prefs.edit { putBoolean(KEY_WIFI, v) }; _wifiEnabled.value = v }
|
||||
fun setDeflockEnabled(v: Boolean) { prefs.edit { putBoolean(KEY_DEFLOCK, v) }; _deflockEnabled.value = v }
|
||||
@@ -81,6 +84,11 @@ class Settings private constructor(private val prefs: SharedPreferences) {
|
||||
_vibrateOnAlert.value = v
|
||||
}
|
||||
|
||||
fun setOverlayEnabled(v: Boolean) {
|
||||
prefs.edit { putBoolean(KEY_OVERLAY, v) }
|
||||
_overlayEnabled.value = v
|
||||
}
|
||||
|
||||
companion object {
|
||||
private const val PREFS = "overwatch_settings"
|
||||
private const val KEY_BLE = "src_ble"
|
||||
@@ -92,6 +100,7 @@ class Settings private constructor(private val prefs: SharedPreferences) {
|
||||
private const val KEY_CITIZEN_PROX = "citizen_proximity_m"
|
||||
private const val KEY_THEME = "theme_mode"
|
||||
private const val KEY_VIBRATE = "vibrate_on_alert"
|
||||
private const val KEY_OVERLAY = "overlay_enabled"
|
||||
|
||||
const val DEFAULT_DEFLOCK_PROX = 200
|
||||
const val DEFAULT_CITIZEN_PROX = 500
|
||||
|
||||
@@ -44,6 +44,17 @@ class DetectionStore(
|
||||
_maxScore.value = 0
|
||||
}
|
||||
|
||||
/** Drop every event from a single source — used when a proximity threshold
|
||||
* changes and the owning scanner needs to re-emit a fresh slate (events
|
||||
* outside the new radius would otherwise linger until their 5-min TTL). */
|
||||
@Synchronized
|
||||
fun clearSource(source: DetectionSource) {
|
||||
val remaining = _events.value.filter { it.source != source }
|
||||
if (remaining.size == _events.value.size) return
|
||||
_events.value = remaining
|
||||
recompute(remaining)
|
||||
}
|
||||
|
||||
@Synchronized
|
||||
fun pruneExpired() {
|
||||
val cutoff = nowMs() - retentionMs
|
||||
|
||||
@@ -99,15 +99,36 @@ class CitizenScanner(
|
||||
// Drop cache entries that no longer appear in the trending list (resolved).
|
||||
incidentCache.keys.retainAll(ids.toSet())
|
||||
|
||||
// Fetch any ids we haven't seen yet — Citizen incidents don't mutate,
|
||||
// so a single fetch per id per session is enough.
|
||||
for (id in ids) {
|
||||
if (incidentCache[id] == null) {
|
||||
client.fetchIncident(id)?.also { incidentCache[id] = it }
|
||||
}
|
||||
}
|
||||
|
||||
emitProximityEvents(fix, ids.mapNotNull { incidentCache[it] })
|
||||
}
|
||||
|
||||
/**
|
||||
* Re-evaluate the cached incident set against the current proximity + age
|
||||
* thresholds and the latest fix, *without* a network refetch. Used when
|
||||
* the user moves the proximity slider — events outside a tightened radius
|
||||
* would otherwise linger and detections inside a widened radius wouldn't
|
||||
* appear until the next poll cycle.
|
||||
*/
|
||||
fun refresh() {
|
||||
val fix = locationProvider.location.value ?: return
|
||||
store.clearSource(DetectionSource.CITIZEN)
|
||||
emitProximityEvents(fix, incidentCache.values.toList())
|
||||
}
|
||||
|
||||
private fun emitProximityEvents(fix: Location, incidents: Collection<CitizenClient.Incident>) {
|
||||
val now = System.currentTimeMillis()
|
||||
val limit = proximityMeters()
|
||||
val out = FloatArray(1)
|
||||
|
||||
for (id in ids) {
|
||||
val incident = incidentCache[id] ?: client.fetchIncident(id)?.also {
|
||||
incidentCache[id] = it
|
||||
} ?: continue
|
||||
|
||||
for (incident in incidents) {
|
||||
// Title-based pre-filter: drop pure fire/medical events.
|
||||
if (FIRE_MEDICAL_RX.containsMatchIn(incident.title) &&
|
||||
!POLICE_TITLE_RX.containsMatchIn(incident.title)) {
|
||||
|
||||
@@ -101,6 +101,27 @@ class DeflockScanner(
|
||||
}
|
||||
}
|
||||
}
|
||||
emitProximityEvents(fix)
|
||||
}
|
||||
|
||||
/**
|
||||
* Re-evaluate the cached ALPRs against the current proximity threshold and
|
||||
* the latest fix, *without* a network refetch. Used when the user moves the
|
||||
* proximity slider — the slider changes [proximityMeters], but the scanner
|
||||
* is otherwise idle (no new location ticks while stationary), so events
|
||||
* outside the new radius would otherwise linger and detections inside the
|
||||
* widened radius wouldn't appear until the next handleFix cycle.
|
||||
*
|
||||
* Clears the DEFLOCK source from the store first so events that fall
|
||||
* outside a tightened radius disappear immediately.
|
||||
*/
|
||||
fun refresh() {
|
||||
val fix = locationProvider.location.value ?: return
|
||||
store.clearSource(DetectionSource.DEFLOCK)
|
||||
emitProximityEvents(fix)
|
||||
}
|
||||
|
||||
private fun emitProximityEvents(fix: Location) {
|
||||
val points = _cachedPoints.value
|
||||
if (points.isEmpty()) return
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@ import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import kotlinx.coroutines.flow.asStateFlow
|
||||
import kotlinx.coroutines.flow.combine
|
||||
import kotlinx.coroutines.flow.drop
|
||||
import kotlinx.coroutines.launch
|
||||
import org.soulstone.overwatch.MainActivity
|
||||
import org.soulstone.overwatch.R
|
||||
@@ -104,10 +105,14 @@ class DetectionService : LifecycleService() {
|
||||
private lateinit var locationProvider: LocationProvider
|
||||
private lateinit var deflockScanner: DeflockScanner
|
||||
private lateinit var citizenScanner: CitizenScanner
|
||||
private lateinit var overlayManager: OverlayManager
|
||||
private var pruneJob: Job? = null
|
||||
private var observerJob: Job? = null
|
||||
private var mapPointsJob: Job? = null
|
||||
private var locationJob: Job? = null
|
||||
private var deflockProxJob: Job? = null
|
||||
private var citizenProxJob: Job? = null
|
||||
private var overlayJob: Job? = null
|
||||
private var bleStarted = false
|
||||
private var wifiStarted = false
|
||||
private var deflockStarted = false
|
||||
@@ -129,6 +134,7 @@ class DetectionService : LifecycleService() {
|
||||
store, locationProvider,
|
||||
proximityMeters = { settings.citizenProximityM.value.toFloat() }
|
||||
)
|
||||
overlayManager = OverlayManager(this)
|
||||
createNotificationChannel()
|
||||
}
|
||||
|
||||
@@ -229,6 +235,32 @@ class DetectionService : LifecycleService() {
|
||||
locationJob = lifecycleScope.launch {
|
||||
locationProvider.location.collect { _location.value = it }
|
||||
}
|
||||
|
||||
// Live re-eval when the user moves a proximity slider. drop(1) skips
|
||||
// the StateFlow's initial replay so we don't redundantly clear+re-emit
|
||||
// the events the scanner just produced from its first handleFix call.
|
||||
deflockProxJob?.cancel()
|
||||
if (deflockStarted) {
|
||||
deflockProxJob = lifecycleScope.launch {
|
||||
settings.deflockProximityM.drop(1).collect { deflockScanner.refresh() }
|
||||
}
|
||||
}
|
||||
citizenProxJob?.cancel()
|
||||
if (citizenStarted) {
|
||||
citizenProxJob = lifecycleScope.launch {
|
||||
settings.citizenProximityM.drop(1).collect { citizenScanner.refresh() }
|
||||
}
|
||||
}
|
||||
|
||||
// Floating threat-circle overlay — observe the toggle and show/hide
|
||||
// accordingly. The OverlayManager re-checks SYSTEM_ALERT_WINDOW each
|
||||
// show() so a denied/revoked permission silently no-ops.
|
||||
overlayJob?.cancel()
|
||||
overlayJob = lifecycleScope.launch {
|
||||
settings.overlayEnabled.collect { enabled ->
|
||||
if (enabled) overlayManager.show() else overlayManager.hide()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun endScanning() {
|
||||
@@ -247,6 +279,10 @@ class DetectionService : LifecycleService() {
|
||||
observerJob?.cancel(); observerJob = null
|
||||
mapPointsJob?.cancel(); mapPointsJob = null
|
||||
locationJob?.cancel(); locationJob = null
|
||||
deflockProxJob?.cancel(); deflockProxJob = null
|
||||
citizenProxJob?.cancel(); citizenProxJob = null
|
||||
overlayJob?.cancel(); overlayJob = null
|
||||
overlayManager.hide()
|
||||
_mapPoints.value = emptyList()
|
||||
_location.value = null
|
||||
lastNotifiedTier = ThreatLevel.GREEN
|
||||
|
||||
@@ -0,0 +1,193 @@
|
||||
package org.soulstone.overwatch.service
|
||||
|
||||
import android.content.Context
|
||||
import android.content.Intent
|
||||
import android.graphics.PixelFormat
|
||||
import android.provider.Settings
|
||||
import android.util.Log
|
||||
import android.view.Gravity
|
||||
import android.view.MotionEvent
|
||||
import android.view.View
|
||||
import android.view.WindowManager
|
||||
import androidx.compose.ui.platform.ComposeView
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.LifecycleOwner
|
||||
import androidx.lifecycle.LifecycleRegistry
|
||||
import androidx.lifecycle.setViewTreeLifecycleOwner
|
||||
import androidx.savedstate.SavedStateRegistry
|
||||
import androidx.savedstate.SavedStateRegistryController
|
||||
import androidx.savedstate.SavedStateRegistryOwner
|
||||
import androidx.savedstate.setViewTreeSavedStateRegistryOwner
|
||||
import kotlin.math.abs
|
||||
import org.soulstone.overwatch.MainActivity
|
||||
import org.soulstone.overwatch.ui.OverlayBubble
|
||||
|
||||
/**
|
||||
* Owns the floating threat-circle bubble — a [ComposeView] hosted in a
|
||||
* [WindowManager] window at TYPE_APPLICATION_OVERLAY.
|
||||
*
|
||||
* Lifecycle:
|
||||
* - [show] is idempotent. Silently no-ops if SYSTEM_ALERT_WINDOW isn't
|
||||
* granted, so flipping the setting doesn't crash on a denied permission.
|
||||
* - [hide] removes the view and tears down the owner.
|
||||
* - The DetectionService calls [show] / [hide] based on the running ×
|
||||
* overlayEnabled product. Permission revocation between show calls is
|
||||
* handled silently — the bubble just doesn't appear.
|
||||
*
|
||||
* Touch model:
|
||||
* - The window flag set lets touches outside the bubble pass through to
|
||||
* whatever app is underneath (FLAG_NOT_TOUCH_MODAL) and never steals IME
|
||||
* focus (FLAG_NOT_FOCUSABLE).
|
||||
* - Touches *inside* the bubble are intercepted at the View layer for drag
|
||||
* and tap-to-open. Compose doesn't see them — the bubble is a render-only
|
||||
* visualization.
|
||||
*/
|
||||
class OverlayManager(private val context: Context) {
|
||||
|
||||
private companion object {
|
||||
private const val TAG = "OverlayManager"
|
||||
private const val INITIAL_X = 60
|
||||
private const val INITIAL_Y = 240
|
||||
private const val TAP_SLOP_PX = 12
|
||||
}
|
||||
|
||||
private val wm: WindowManager =
|
||||
context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
|
||||
|
||||
private var view: ComposeView? = null
|
||||
private var owner: OverlayOwner? = null
|
||||
private var params: WindowManager.LayoutParams? = null
|
||||
|
||||
fun show() {
|
||||
if (view != null) return
|
||||
if (!Settings.canDrawOverlays(context)) {
|
||||
Log.i(TAG, "Overlay permission not granted; skipping show()")
|
||||
return
|
||||
}
|
||||
|
||||
val newOwner = OverlayOwner()
|
||||
val composeView = ComposeView(context).apply {
|
||||
setViewTreeLifecycleOwner(newOwner)
|
||||
setViewTreeSavedStateRegistryOwner(newOwner)
|
||||
setContent { OverlayBubble() }
|
||||
}
|
||||
|
||||
val lp = WindowManager.LayoutParams(
|
||||
WindowManager.LayoutParams.WRAP_CONTENT,
|
||||
WindowManager.LayoutParams.WRAP_CONTENT,
|
||||
WindowManager.LayoutParams.TYPE_APPLICATION_OVERLAY,
|
||||
WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE or
|
||||
WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL,
|
||||
PixelFormat.TRANSLUCENT
|
||||
).apply {
|
||||
gravity = Gravity.TOP or Gravity.START
|
||||
x = INITIAL_X
|
||||
y = INITIAL_Y
|
||||
}
|
||||
|
||||
composeView.setOnTouchListener(DragHandler(lp))
|
||||
|
||||
try {
|
||||
wm.addView(composeView, lp)
|
||||
view = composeView
|
||||
owner = newOwner
|
||||
params = lp
|
||||
Log.i(TAG, "Overlay bubble attached")
|
||||
} catch (e: Exception) {
|
||||
// Most common: WindowManager$BadTokenException if perm was revoked
|
||||
// between the canDrawOverlays check and addView. Tear down and
|
||||
// bail; service can retry on next state flip.
|
||||
Log.w(TAG, "Failed to attach overlay: ${e.message}")
|
||||
newOwner.destroy()
|
||||
}
|
||||
}
|
||||
|
||||
fun hide() {
|
||||
val v = view ?: return
|
||||
try {
|
||||
wm.removeView(v)
|
||||
} catch (e: Exception) {
|
||||
Log.w(TAG, "removeView failed: ${e.message}")
|
||||
}
|
||||
owner?.destroy()
|
||||
view = null
|
||||
owner = null
|
||||
params = null
|
||||
Log.i(TAG, "Overlay bubble detached")
|
||||
}
|
||||
|
||||
/** Drag with raw coords, tap if movement stayed under [TAP_SLOP_PX]. */
|
||||
private inner class DragHandler(private val lp: WindowManager.LayoutParams) :
|
||||
View.OnTouchListener {
|
||||
|
||||
private var startX = 0
|
||||
private var startY = 0
|
||||
private var touchDownX = 0f
|
||||
private var touchDownY = 0f
|
||||
private var moved = false
|
||||
|
||||
override fun onTouch(v: View, ev: MotionEvent): Boolean {
|
||||
return when (ev.action) {
|
||||
MotionEvent.ACTION_DOWN -> {
|
||||
startX = lp.x
|
||||
startY = lp.y
|
||||
touchDownX = ev.rawX
|
||||
touchDownY = ev.rawY
|
||||
moved = false
|
||||
true
|
||||
}
|
||||
MotionEvent.ACTION_MOVE -> {
|
||||
val dx = ev.rawX - touchDownX
|
||||
val dy = ev.rawY - touchDownY
|
||||
if (abs(dx) > TAP_SLOP_PX || abs(dy) > TAP_SLOP_PX) {
|
||||
moved = true
|
||||
}
|
||||
if (moved) {
|
||||
lp.x = startX + dx.toInt()
|
||||
lp.y = startY + dy.toInt()
|
||||
try { wm.updateViewLayout(v, lp) } catch (_: Exception) {}
|
||||
}
|
||||
true
|
||||
}
|
||||
MotionEvent.ACTION_UP -> {
|
||||
if (!moved) {
|
||||
// Tap → bring the host app forward.
|
||||
val intent = Intent(context, MainActivity::class.java).apply {
|
||||
flags = Intent.FLAG_ACTIVITY_NEW_TASK or
|
||||
Intent.FLAG_ACTIVITY_SINGLE_TOP
|
||||
}
|
||||
try { context.startActivity(intent) } catch (_: Exception) {}
|
||||
}
|
||||
true
|
||||
}
|
||||
else -> false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Compose's [ComposeView] requires both a [LifecycleOwner] and a
|
||||
* [SavedStateRegistryOwner] in its view tree. A bare [android.app.Service]
|
||||
* isn't an SSR owner, so we synthesize one bound to the bubble's lifetime.
|
||||
* The lifecycle is forced to RESUMED on construction (Compose only renders
|
||||
* at STARTED+) and DESTROYED on [destroy].
|
||||
*/
|
||||
private class OverlayOwner : SavedStateRegistryOwner {
|
||||
private val lifecycleReg = LifecycleRegistry(this)
|
||||
private val ssrController = SavedStateRegistryController.create(this)
|
||||
|
||||
init {
|
||||
ssrController.performAttach()
|
||||
ssrController.performRestore(null)
|
||||
lifecycleReg.currentState = Lifecycle.State.RESUMED
|
||||
}
|
||||
|
||||
override val lifecycle: Lifecycle get() = lifecycleReg
|
||||
override val savedStateRegistry: SavedStateRegistry
|
||||
get() = ssrController.savedStateRegistry
|
||||
|
||||
fun destroy() {
|
||||
lifecycleReg.currentState = Lifecycle.State.DESTROYED
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -224,26 +224,6 @@ fun MainScreen(
|
||||
}
|
||||
}
|
||||
|
||||
/** Builds a small white-bordered blue dot used as the user-position Marker. */
|
||||
private fun userDotDrawable(
|
||||
resources: android.content.res.Resources
|
||||
): android.graphics.drawable.BitmapDrawable {
|
||||
val sizePx = 36
|
||||
val bitmap = android.graphics.Bitmap.createBitmap(
|
||||
sizePx, sizePx, android.graphics.Bitmap.Config.ARGB_8888
|
||||
)
|
||||
val canvas = android.graphics.Canvas(bitmap)
|
||||
val outline = android.graphics.Paint(android.graphics.Paint.ANTI_ALIAS_FLAG).apply {
|
||||
color = 0xFFFFFFFF.toInt()
|
||||
}
|
||||
canvas.drawCircle(sizePx / 2f, sizePx / 2f, sizePx / 2f - 2f, outline)
|
||||
val core = android.graphics.Paint(android.graphics.Paint.ANTI_ALIAS_FLAG).apply {
|
||||
color = 0xFF2196F3.toInt()
|
||||
}
|
||||
canvas.drawCircle(sizePx / 2f, sizePx / 2f, sizePx / 2f - 6f, core)
|
||||
return android.graphics.drawable.BitmapDrawable(resources, bitmap)
|
||||
}
|
||||
|
||||
@Composable
|
||||
private fun ThreatMapCircle(
|
||||
level: ThreatLevel,
|
||||
@@ -318,9 +298,10 @@ private fun ThreatMapCircle(
|
||||
// lambda doesn't run afoul of smart-cast-into-closure rules.
|
||||
val fix: Location = userLocation
|
||||
val ctx = LocalContext.current
|
||||
// Build the user-dot drawable once per Composition rather than
|
||||
// Build the marker drawables once per Composition rather than
|
||||
// every recomposition — bitmap allocation isn't free.
|
||||
val userDot = remember(ctx) { userDotDrawable(ctx.resources) }
|
||||
val userDot = remember(ctx) { dotDrawable(ctx.resources, 36, DOT_USER_BLUE) }
|
||||
val flockDot = remember(ctx) { dotDrawable(ctx.resources, 26, DOT_FLOCK_RED) }
|
||||
AndroidView(
|
||||
modifier = Modifier.fillMaxSize(),
|
||||
factory = { c ->
|
||||
@@ -336,12 +317,13 @@ private fun ThreatMapCircle(
|
||||
map.controller.setCenter(GeoPoint(fix.latitude, fix.longitude))
|
||||
map.overlays.clear()
|
||||
|
||||
// ALPR pins first, user dot last so the dot draws on top.
|
||||
// ALPR dots first, user dot last so the user draws on top.
|
||||
for (p in mapPoints) {
|
||||
map.overlays.add(
|
||||
Marker(map).apply {
|
||||
position = GeoPoint(p.lat, p.lon)
|
||||
setAnchor(Marker.ANCHOR_CENTER, Marker.ANCHOR_BOTTOM)
|
||||
setAnchor(Marker.ANCHOR_CENTER, Marker.ANCHOR_CENTER)
|
||||
icon = flockDot
|
||||
title = p.operator ?: p.manufacturer ?: "ALPR"
|
||||
setInfoWindow(null)
|
||||
}
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
package org.soulstone.overwatch.ui
|
||||
|
||||
import android.content.res.Resources
|
||||
import android.graphics.Bitmap
|
||||
import android.graphics.Canvas
|
||||
import android.graphics.Paint
|
||||
import android.graphics.drawable.BitmapDrawable
|
||||
|
||||
/** Builds a small filled-circle Marker icon. Used for both the user-position
|
||||
* dot (blue) and the ALPR pins (red) — osmdroid's default teardrop marker
|
||||
* reads as a "click me" affordance which is wrong for a non-interactive
|
||||
* visualization, so we use simple dots instead. Shared by the in-app and
|
||||
* overlay versions of the threat circle. */
|
||||
internal fun dotDrawable(
|
||||
resources: Resources,
|
||||
sizePx: Int,
|
||||
coreColor: Int
|
||||
): BitmapDrawable {
|
||||
val bitmap = Bitmap.createBitmap(sizePx, sizePx, Bitmap.Config.ARGB_8888)
|
||||
val canvas = Canvas(bitmap)
|
||||
val outline = Paint(Paint.ANTI_ALIAS_FLAG).apply { color = 0xFFFFFFFF.toInt() }
|
||||
canvas.drawCircle(sizePx / 2f, sizePx / 2f, sizePx / 2f - 1f, outline)
|
||||
val core = Paint(Paint.ANTI_ALIAS_FLAG).apply { color = coreColor }
|
||||
canvas.drawCircle(sizePx / 2f, sizePx / 2f, sizePx / 2f - 4f, core)
|
||||
return BitmapDrawable(resources, bitmap)
|
||||
}
|
||||
|
||||
internal const val DOT_USER_BLUE = 0xFF2196F3.toInt()
|
||||
internal const val DOT_FLOCK_RED = 0xFFD7263D.toInt()
|
||||
@@ -0,0 +1,163 @@
|
||||
package org.soulstone.overwatch.ui
|
||||
|
||||
import androidx.compose.animation.core.RepeatMode
|
||||
import androidx.compose.animation.core.animateFloat
|
||||
import androidx.compose.animation.core.infiniteRepeatable
|
||||
import androidx.compose.animation.core.rememberInfiniteTransition
|
||||
import androidx.compose.animation.core.tween
|
||||
import androidx.compose.foundation.background
|
||||
import androidx.compose.foundation.layout.Box
|
||||
import androidx.compose.foundation.layout.fillMaxSize
|
||||
import androidx.compose.foundation.layout.size
|
||||
import androidx.compose.foundation.shape.CircleShape
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.collectAsState
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.draw.clip
|
||||
import androidx.compose.ui.graphics.Brush
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.viewinterop.AndroidView
|
||||
import kotlin.math.cos
|
||||
import kotlin.math.max
|
||||
import org.osmdroid.tileprovider.tilesource.TileSourceFactory
|
||||
import org.osmdroid.util.BoundingBox
|
||||
import org.osmdroid.util.GeoPoint
|
||||
import org.osmdroid.views.MapView
|
||||
import org.osmdroid.views.overlay.Marker
|
||||
import org.soulstone.overwatch.data.settings.Settings
|
||||
import org.soulstone.overwatch.fusion.ThreatLevel
|
||||
import org.soulstone.overwatch.service.DetectionService
|
||||
import org.soulstone.overwatch.ui.theme.ThreatColors
|
||||
|
||||
/**
|
||||
* Smaller "chat-bubble" version of the threat-map circle, hosted in a
|
||||
* WindowManager overlay by [org.soulstone.overwatch.service.OverlayManager].
|
||||
*
|
||||
* Self-contained: pulls all of its data from the same companion-level
|
||||
* StateFlows the in-app [MainScreen] uses (DetectionService.running / store /
|
||||
* mapPoints / location) plus the proximity sliders from [Settings]. The
|
||||
* caller doesn't pass any state — keeps the OverlayManager dumb.
|
||||
*
|
||||
* Tap and drag are handled at the View layer (OverlayManager's OnTouchListener);
|
||||
* this composable is render-only.
|
||||
*/
|
||||
@Composable
|
||||
fun OverlayBubble() {
|
||||
val ctx = LocalContext.current
|
||||
val settings = remember(ctx) { Settings.get(ctx) }
|
||||
|
||||
val running by DetectionService.running.collectAsState()
|
||||
val threat by DetectionService.store.threatLevel.collectAsState()
|
||||
val userLocation by DetectionService.location.collectAsState()
|
||||
val mapPoints by DetectionService.mapPoints.collectAsState()
|
||||
val deflockProx by settings.deflockProximityM.collectAsState()
|
||||
val citizenProx by settings.citizenProximityM.collectAsState()
|
||||
val radius = max(deflockProx, citizenProx).toFloat()
|
||||
|
||||
val activeColor = when (threat) {
|
||||
ThreatLevel.GREEN -> ThreatColors.Green
|
||||
ThreatLevel.YELLOW -> ThreatColors.Yellow
|
||||
ThreatLevel.ORANGE -> ThreatColors.Orange
|
||||
ThreatLevel.RED -> ThreatColors.Red
|
||||
}
|
||||
|
||||
val transition = rememberInfiniteTransition(label = "overlay-pulse")
|
||||
val pulse by transition.animateFloat(
|
||||
initialValue = 0.55f,
|
||||
targetValue = 1.0f,
|
||||
animationSpec = infiniteRepeatable(
|
||||
animation = tween(durationMillis = 1200),
|
||||
repeatMode = RepeatMode.Reverse
|
||||
),
|
||||
label = "overlay-pulse"
|
||||
)
|
||||
|
||||
val userDot = remember(ctx) { dotDrawable(ctx.resources, 30, DOT_USER_BLUE) }
|
||||
val flockDot = remember(ctx) { dotDrawable(ctx.resources, 22, DOT_FLOCK_RED) }
|
||||
|
||||
Box(
|
||||
modifier = Modifier
|
||||
.size(140.dp)
|
||||
.clip(CircleShape),
|
||||
contentAlignment = Alignment.Center
|
||||
) {
|
||||
// The OverlayManager only attaches the bubble while running == true,
|
||||
// but check anyway — paranoia keeps the bubble from rendering a stale
|
||||
// map if a future code path lets the composition outlive the service.
|
||||
val fix = userLocation
|
||||
if (!running || fix == null) {
|
||||
Box(
|
||||
modifier = Modifier
|
||||
.fillMaxSize()
|
||||
.background(
|
||||
Brush.radialGradient(
|
||||
colors = listOf(
|
||||
activeColor.copy(alpha = pulse),
|
||||
activeColor.copy(alpha = pulse * 0.6f)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
} else {
|
||||
AndroidView(
|
||||
modifier = Modifier.fillMaxSize(),
|
||||
factory = { c ->
|
||||
MapView(c).apply {
|
||||
setTileSource(TileSourceFactory.MAPNIK)
|
||||
setMultiTouchControls(false)
|
||||
setBuiltInZoomControls(false)
|
||||
isClickable = false
|
||||
isFocusable = false
|
||||
}
|
||||
},
|
||||
update = { map ->
|
||||
map.controller.setCenter(GeoPoint(fix.latitude, fix.longitude))
|
||||
map.overlays.clear()
|
||||
for (p in mapPoints) {
|
||||
map.overlays.add(
|
||||
Marker(map).apply {
|
||||
position = GeoPoint(p.lat, p.lon)
|
||||
setAnchor(Marker.ANCHOR_CENTER, Marker.ANCHOR_CENTER)
|
||||
icon = flockDot
|
||||
title = p.operator ?: p.manufacturer ?: "ALPR"
|
||||
setInfoWindow(null)
|
||||
}
|
||||
)
|
||||
}
|
||||
map.overlays.add(
|
||||
Marker(map).apply {
|
||||
position = GeoPoint(fix.latitude, fix.longitude)
|
||||
setAnchor(Marker.ANCHOR_CENTER, Marker.ANCHOR_CENTER)
|
||||
icon = userDot
|
||||
setInfoWindow(null)
|
||||
}
|
||||
)
|
||||
val r = radius.toDouble().coerceAtLeast(50.0)
|
||||
val latDegPerMeter = 1.0 / 111_000.0
|
||||
val lonDegPerMeter = 1.0 /
|
||||
(111_000.0 * cos(Math.toRadians(fix.latitude)).coerceAtLeast(0.01))
|
||||
val bbox = BoundingBox(
|
||||
fix.latitude + r * latDegPerMeter,
|
||||
fix.longitude + r * lonDegPerMeter,
|
||||
fix.latitude - r * latDegPerMeter,
|
||||
fix.longitude - r * lonDegPerMeter
|
||||
)
|
||||
map.post { map.zoomToBoundingBox(bbox, false, 0) }
|
||||
map.invalidate()
|
||||
},
|
||||
onRelease = { map -> map.onDetach() }
|
||||
)
|
||||
// Tier scrim — same pulse alpha range as the in-app circle.
|
||||
val scrimAlpha = (0.55f * pulse).coerceIn(0.40f, 0.65f)
|
||||
Box(
|
||||
modifier = Modifier
|
||||
.fillMaxSize()
|
||||
.background(activeColor.copy(alpha = scrimAlpha))
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,8 @@
|
||||
package org.soulstone.overwatch.ui
|
||||
|
||||
import android.content.Intent
|
||||
import android.net.Uri
|
||||
import android.provider.Settings as AndroidSettings
|
||||
import androidx.compose.foundation.background
|
||||
import androidx.compose.foundation.layout.Arrangement
|
||||
import androidx.compose.foundation.layout.Column
|
||||
@@ -11,6 +14,7 @@ import androidx.compose.foundation.layout.height
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.foundation.rememberScrollState
|
||||
import androidx.compose.foundation.verticalScroll
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import androidx.compose.material.icons.Icons
|
||||
import androidx.compose.material.icons.automirrored.filled.ArrowBack
|
||||
import androidx.compose.foundation.shape.RoundedCornerShape
|
||||
@@ -54,6 +58,8 @@ fun SettingsScreen(
|
||||
val citizenProx by settings.citizenProximityM.collectAsState()
|
||||
val theme by settings.themeMode.collectAsState()
|
||||
val vibrate by settings.vibrateOnAlert.collectAsState()
|
||||
val overlay by settings.overlayEnabled.collectAsState()
|
||||
val context = LocalContext.current
|
||||
|
||||
Column(
|
||||
modifier = Modifier
|
||||
@@ -83,7 +89,7 @@ fun SettingsScreen(
|
||||
SourceToggle("WIFI • WiFi BSSID + SSID", wifi) { settings.setWifiEnabled(it) }
|
||||
SourceToggle("DEFLOCK • ALPR map (Overpass)", deflock) { settings.setDeflockEnabled(it) }
|
||||
SourceToggle("CITIZEN • Real-time incident feed", citizen) { settings.setCitizenEnabled(it) }
|
||||
SourceToggle("COMMERCIAL • Nest, Ring, Echo devices", mic) { settings.setMicEnabled(it) }
|
||||
SourceToggle("COMMERCIAL • Nest, Ring, Echo", mic) { settings.setMicEnabled(it) }
|
||||
Spacer(Modifier.height(8.dp))
|
||||
if (isRunning) {
|
||||
Button(
|
||||
@@ -130,6 +136,32 @@ fun SettingsScreen(
|
||||
SectionLabel("Alerts")
|
||||
SourceToggle("Vibrate on threat escalation", vibrate) { settings.setVibrateOnAlert(it) }
|
||||
|
||||
Spacer(Modifier.height(16.dp))
|
||||
SectionLabel("Display over other apps")
|
||||
SourceToggle("Floating threat circle", overlay) { enabled ->
|
||||
settings.setOverlayEnabled(enabled)
|
||||
// Special-access perm: can't be granted via runtime prompt. Bounce
|
||||
// the user to the system settings page for this app so they can
|
||||
// approve. The DetectionService re-checks canDrawOverlays at show()
|
||||
// time so a denied/revoked perm just means the bubble silently
|
||||
// doesn't appear — no crash.
|
||||
if (enabled && !AndroidSettings.canDrawOverlays(context)) {
|
||||
val intent = Intent(
|
||||
AndroidSettings.ACTION_MANAGE_OVERLAY_PERMISSION,
|
||||
Uri.parse("package:${context.packageName}")
|
||||
).addFlags(Intent.FLAG_ACTIVITY_NEW_TASK)
|
||||
try { context.startActivity(intent) } catch (_: Exception) {}
|
||||
}
|
||||
}
|
||||
if (overlay && !AndroidSettings.canDrawOverlays(context)) {
|
||||
Text(
|
||||
"Permission needed — system page should have opened. If not, grant manually under Apps → OVERWATCH → Display over other apps.",
|
||||
fontSize = 11.sp,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||
modifier = Modifier.padding(vertical = 4.dp)
|
||||
)
|
||||
}
|
||||
|
||||
Spacer(Modifier.height(16.dp))
|
||||
SectionLabel("Appearance")
|
||||
ThemeRadio("System default", theme == Settings.ThemeMode.SYSTEM) {
|
||||
@@ -167,11 +199,16 @@ private fun SourceToggle(label: String, value: Boolean, onChange: (Boolean) -> U
|
||||
verticalAlignment = Alignment.CenterVertically,
|
||||
horizontalArrangement = Arrangement.SpaceBetween
|
||||
) {
|
||||
// weight(1f) reserves the remaining row width for the label so it
|
||||
// wraps on narrow screens instead of clipping under the Switch.
|
||||
Text(
|
||||
text = label,
|
||||
color = MaterialTheme.colorScheme.onBackground,
|
||||
fontSize = 14.sp,
|
||||
fontFamily = FontFamily.Monospace
|
||||
fontFamily = FontFamily.Monospace,
|
||||
modifier = Modifier
|
||||
.weight(1f, fill = true)
|
||||
.padding(end = 12.dp)
|
||||
)
|
||||
Switch(checked = value, onCheckedChange = onChange)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user