Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| d9251241dd | |||
| aafeeec465 | |||
| 5ad4b89e66 | |||
| 2a2eb9f4af |
@@ -12,8 +12,8 @@ android {
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applicationId = "org.soulstone.overwatch"
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minSdk = 26
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targetSdk = 35
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versionCode = 9
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versionName = "0.2.0"
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versionCode = 13
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versionName = "0.3.1"
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}
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buildTypes {
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@@ -38,8 +38,21 @@
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<!-- Vibration on threat-tier escalation -->
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<uses-permission android:name="android.permission.VIBRATE" />
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<!-- Floating threat-circle overlay (chat-bubble style). Special-access
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permission — user grants via system Settings page, not the runtime
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prompt. Only consumed when the user opts in to the bubble in app
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Settings; otherwise dormant. -->
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<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW" />
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<uses-feature android:name="android.hardware.bluetooth_le" android:required="true" />
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<!-- Allow Intent.setPackage("com.google.android.apps.maps") on Android 11+
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(package visibility) so we can force "Open in Maps" pins to land in
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Google Maps regardless of the user's default geo: handler. -->
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<queries>
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<package android:name="com.google.android.apps.maps" />
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</queries>
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<application
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android:allowBackup="false"
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android:dataExtractionRules="@xml/data_extraction_rules"
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@@ -92,6 +92,14 @@ class MainActivity : ComponentActivity() {
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val maxScore by DetectionService.store.maxScore.collectAsState()
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val mapPoints by DetectionService.mapPoints.collectAsState()
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val userLocation by DetectionService.location.collectAsState()
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// Visible map radius = max of the two proximity sliders
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// so the user sees the full area where a detection
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// can fire. Using the raw setting values regardless of
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// enabled-state keeps the visualization stable when a
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// source is briefly toggled.
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val deflockProx by settings.deflockProximityM.collectAsState()
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val citizenProx by settings.citizenProximityM.collectAsState()
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val mapRadiusM = maxOf(deflockProx, citizenProx).toFloat()
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val granted by permissionsGranted
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val denied by permanentlyDenied
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@@ -108,6 +116,7 @@ class MainActivity : ComponentActivity() {
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events = events,
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mapPoints = mapPoints,
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userLocation = userLocation,
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mapRadiusMeters = mapRadiusM,
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canStart = true,
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permissionMessage = message,
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showOpenAppSettings = denied && !granted,
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@@ -53,6 +53,9 @@ class Settings private constructor(private val prefs: SharedPreferences) {
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private val _vibrateOnAlert = MutableStateFlow(prefs.getBoolean(KEY_VIBRATE, true))
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val vibrateOnAlert: StateFlow<Boolean> = _vibrateOnAlert.asStateFlow()
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private val _overlayEnabled = MutableStateFlow(prefs.getBoolean(KEY_OVERLAY, false))
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val overlayEnabled: StateFlow<Boolean> = _overlayEnabled.asStateFlow()
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fun setBleEnabled(v: Boolean) { prefs.edit { putBoolean(KEY_BLE, v) }; _bleEnabled.value = v }
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fun setWifiEnabled(v: Boolean) { prefs.edit { putBoolean(KEY_WIFI, v) }; _wifiEnabled.value = v }
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fun setDeflockEnabled(v: Boolean) { prefs.edit { putBoolean(KEY_DEFLOCK, v) }; _deflockEnabled.value = v }
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@@ -81,6 +84,11 @@ class Settings private constructor(private val prefs: SharedPreferences) {
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_vibrateOnAlert.value = v
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}
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fun setOverlayEnabled(v: Boolean) {
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prefs.edit { putBoolean(KEY_OVERLAY, v) }
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_overlayEnabled.value = v
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}
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companion object {
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private const val PREFS = "overwatch_settings"
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private const val KEY_BLE = "src_ble"
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@@ -92,6 +100,7 @@ class Settings private constructor(private val prefs: SharedPreferences) {
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private const val KEY_CITIZEN_PROX = "citizen_proximity_m"
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private const val KEY_THEME = "theme_mode"
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private const val KEY_VIBRATE = "vibrate_on_alert"
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private const val KEY_OVERLAY = "overlay_enabled"
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const val DEFAULT_DEFLOCK_PROX = 200
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const val DEFAULT_CITIZEN_PROX = 500
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@@ -44,6 +44,17 @@ class DetectionStore(
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_maxScore.value = 0
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}
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/** Drop every event from a single source — used when a proximity threshold
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* changes and the owning scanner needs to re-emit a fresh slate (events
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* outside the new radius would otherwise linger until their 5-min TTL). */
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@Synchronized
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fun clearSource(source: DetectionSource) {
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val remaining = _events.value.filter { it.source != source }
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if (remaining.size == _events.value.size) return
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_events.value = remaining
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recompute(remaining)
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}
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@Synchronized
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fun pruneExpired() {
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val cutoff = nowMs() - retentionMs
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@@ -99,15 +99,36 @@ class CitizenScanner(
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// Drop cache entries that no longer appear in the trending list (resolved).
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incidentCache.keys.retainAll(ids.toSet())
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// Fetch any ids we haven't seen yet — Citizen incidents don't mutate,
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// so a single fetch per id per session is enough.
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for (id in ids) {
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if (incidentCache[id] == null) {
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client.fetchIncident(id)?.also { incidentCache[id] = it }
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}
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}
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emitProximityEvents(fix, ids.mapNotNull { incidentCache[it] })
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}
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/**
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* Re-evaluate the cached incident set against the current proximity + age
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* thresholds and the latest fix, *without* a network refetch. Used when
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* the user moves the proximity slider — events outside a tightened radius
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* would otherwise linger and detections inside a widened radius wouldn't
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* appear until the next poll cycle.
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*/
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fun refresh() {
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val fix = locationProvider.location.value ?: return
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store.clearSource(DetectionSource.CITIZEN)
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emitProximityEvents(fix, incidentCache.values.toList())
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}
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private fun emitProximityEvents(fix: Location, incidents: Collection<CitizenClient.Incident>) {
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val now = System.currentTimeMillis()
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val limit = proximityMeters()
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val out = FloatArray(1)
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for (id in ids) {
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val incident = incidentCache[id] ?: client.fetchIncident(id)?.also {
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incidentCache[id] = it
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} ?: continue
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for (incident in incidents) {
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// Title-based pre-filter: drop pure fire/medical events.
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if (FIRE_MEDICAL_RX.containsMatchIn(incident.title) &&
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!POLICE_TITLE_RX.containsMatchIn(incident.title)) {
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@@ -101,6 +101,27 @@ class DeflockScanner(
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}
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}
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}
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emitProximityEvents(fix)
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}
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/**
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* Re-evaluate the cached ALPRs against the current proximity threshold and
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* the latest fix, *without* a network refetch. Used when the user moves the
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* proximity slider — the slider changes [proximityMeters], but the scanner
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* is otherwise idle (no new location ticks while stationary), so events
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* outside the new radius would otherwise linger and detections inside the
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* widened radius wouldn't appear until the next handleFix cycle.
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*
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* Clears the DEFLOCK source from the store first so events that fall
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* outside a tightened radius disappear immediately.
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*/
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fun refresh() {
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val fix = locationProvider.location.value ?: return
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store.clearSource(DetectionSource.DEFLOCK)
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emitProximityEvents(fix)
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}
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private fun emitProximityEvents(fix: Location) {
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val points = _cachedPoints.value
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if (points.isEmpty()) return
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@@ -23,6 +23,7 @@ import kotlinx.coroutines.flow.MutableStateFlow
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import kotlinx.coroutines.flow.StateFlow
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import kotlinx.coroutines.flow.asStateFlow
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import kotlinx.coroutines.flow.combine
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import kotlinx.coroutines.flow.drop
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import kotlinx.coroutines.launch
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import org.soulstone.overwatch.MainActivity
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import org.soulstone.overwatch.R
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@@ -104,10 +105,14 @@ class DetectionService : LifecycleService() {
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private lateinit var locationProvider: LocationProvider
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private lateinit var deflockScanner: DeflockScanner
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private lateinit var citizenScanner: CitizenScanner
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private lateinit var overlayManager: OverlayManager
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private var pruneJob: Job? = null
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private var observerJob: Job? = null
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private var mapPointsJob: Job? = null
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private var locationJob: Job? = null
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private var deflockProxJob: Job? = null
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private var citizenProxJob: Job? = null
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private var overlayJob: Job? = null
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private var bleStarted = false
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private var wifiStarted = false
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private var deflockStarted = false
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@@ -129,6 +134,13 @@ class DetectionService : LifecycleService() {
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store, locationProvider,
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proximityMeters = { settings.citizenProximityM.value.toFloat() }
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)
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overlayManager = OverlayManager(
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context = this,
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// User dragged the bubble onto the X — flip the persisted toggle
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// so the setting and the bubble state stay aligned. The settings
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// collector below will call hide() again, but hide() is idempotent.
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onDismissed = { settings.setOverlayEnabled(false) }
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)
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createNotificationChannel()
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}
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@@ -229,6 +241,32 @@ class DetectionService : LifecycleService() {
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locationJob = lifecycleScope.launch {
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locationProvider.location.collect { _location.value = it }
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}
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// Live re-eval when the user moves a proximity slider. drop(1) skips
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// the StateFlow's initial replay so we don't redundantly clear+re-emit
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// the events the scanner just produced from its first handleFix call.
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deflockProxJob?.cancel()
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if (deflockStarted) {
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deflockProxJob = lifecycleScope.launch {
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settings.deflockProximityM.drop(1).collect { deflockScanner.refresh() }
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}
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}
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citizenProxJob?.cancel()
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if (citizenStarted) {
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citizenProxJob = lifecycleScope.launch {
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settings.citizenProximityM.drop(1).collect { citizenScanner.refresh() }
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}
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}
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// Floating threat-circle overlay — observe the toggle and show/hide
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// accordingly. The OverlayManager re-checks SYSTEM_ALERT_WINDOW each
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// show() so a denied/revoked permission silently no-ops.
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overlayJob?.cancel()
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overlayJob = lifecycleScope.launch {
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settings.overlayEnabled.collect { enabled ->
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if (enabled) overlayManager.show() else overlayManager.hide()
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}
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}
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}
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private fun endScanning() {
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@@ -247,6 +285,10 @@ class DetectionService : LifecycleService() {
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observerJob?.cancel(); observerJob = null
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mapPointsJob?.cancel(); mapPointsJob = null
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locationJob?.cancel(); locationJob = null
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deflockProxJob?.cancel(); deflockProxJob = null
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citizenProxJob?.cancel(); citizenProxJob = null
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overlayJob?.cancel(); overlayJob = null
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overlayManager.hide()
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_mapPoints.value = emptyList()
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_location.value = null
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lastNotifiedTier = ThreatLevel.GREEN
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@@ -0,0 +1,325 @@
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package org.soulstone.overwatch.service
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import android.annotation.SuppressLint
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import android.content.Context
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import android.content.Intent
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import android.graphics.Canvas
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import android.graphics.Paint
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import android.graphics.PixelFormat
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import android.provider.Settings
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import android.util.Log
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import android.view.Gravity
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import android.view.MotionEvent
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import android.view.View
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import android.view.ViewGroup
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import android.view.WindowManager
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import android.widget.FrameLayout
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import androidx.compose.ui.platform.ComposeView
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import androidx.lifecycle.Lifecycle
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import androidx.lifecycle.LifecycleRegistry
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import androidx.lifecycle.setViewTreeLifecycleOwner
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import androidx.savedstate.SavedStateRegistry
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import androidx.savedstate.SavedStateRegistryController
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import androidx.savedstate.SavedStateRegistryOwner
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import androidx.savedstate.setViewTreeSavedStateRegistryOwner
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import kotlin.math.abs
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import kotlin.math.sqrt
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import org.soulstone.overwatch.MainActivity
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import org.soulstone.overwatch.ui.OverlayBubble
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/**
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* Owns the floating threat-circle bubble — a [ComposeView] hosted in a
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* [WindowManager] window at TYPE_APPLICATION_OVERLAY.
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*
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* Touch model:
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* - The bubble window has FLAG_NOT_FOCUSABLE | FLAG_NOT_TOUCH_MODAL, so
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* touches outside the bubble pass through to whatever app is underneath
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* and the bubble never steals IME focus.
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* - Touches *inside* the bubble are intercepted by [TouchInterceptor], a
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* FrameLayout wrapper whose onInterceptTouchEvent always returns true.
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* Without that wrapper the inner osmdroid MapView consumes ACTION_DOWN
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* for its own pan handling and the OnTouchListener never sees the gesture.
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* - Drag updates the window LayoutParams via WindowManager.updateViewLayout.
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* - Tap (movement under TAP_SLOP_PX) launches MainActivity.
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*
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* Dismiss zone:
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* - When the user begins dragging, a separate WindowManager view ([DismissView])
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* appears at bottom-center showing an X. The bubble's screen-space center
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* is checked against the X's bounds on each MOVE; on UP, if the bubble was
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* released over the X, [onDismissed] fires (caller flips the setting off
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* so the toggle and the bubble state stay in sync).
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* - The dismiss zone uses FLAG_NOT_TOUCHABLE so it never steals the gesture
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* — it's purely visual feedback.
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*/
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class OverlayManager(
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private val context: Context,
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private val onDismissed: () -> Unit
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) {
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private companion object {
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private const val TAG = "OverlayManager"
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private const val INITIAL_X_DP = 24
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private const val INITIAL_Y_DP = 120
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private const val TAP_SLOP_PX = 12
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private const val BUBBLE_SIZE_DP = 140
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private const val DISMISS_SIZE_DP = 88
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private const val DISMISS_BOTTOM_MARGIN_DP = 100
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/** Extra slop around the dismiss zone — released within this radius
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* counts as "dropped on X". */
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private const val DISMISS_HIT_SLOP_DP = 16
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}
|
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|
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private val wm: WindowManager =
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context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
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private val density = context.resources.displayMetrics.density
|
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private val bubbleSizePx = (BUBBLE_SIZE_DP * density).toInt()
|
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|
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private var container: TouchInterceptor? = null
|
||||
private var owner: OverlayOwner? = null
|
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private var params: WindowManager.LayoutParams? = null
|
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|
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private var dismissView: DismissView? = null
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private var dismissCenterX = 0f
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private var dismissCenterY = 0f
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private var dismissHitRadius = 0f
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|
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fun show() {
|
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if (container != null) return
|
||||
if (!Settings.canDrawOverlays(context)) {
|
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Log.i(TAG, "Overlay permission not granted; skipping show()")
|
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return
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}
|
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|
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val newOwner = OverlayOwner()
|
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val composeView = ComposeView(context).apply {
|
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setViewTreeLifecycleOwner(newOwner)
|
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setViewTreeSavedStateRegistryOwner(newOwner)
|
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setContent { OverlayBubble() }
|
||||
}
|
||||
// Wrap so we can intercept *before* MapView's own touch handling.
|
||||
val wrapper = TouchInterceptor(context).apply {
|
||||
addView(
|
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composeView,
|
||||
FrameLayout.LayoutParams(
|
||||
ViewGroup.LayoutParams.WRAP_CONTENT,
|
||||
ViewGroup.LayoutParams.WRAP_CONTENT
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
val lp = WindowManager.LayoutParams(
|
||||
WindowManager.LayoutParams.WRAP_CONTENT,
|
||||
WindowManager.LayoutParams.WRAP_CONTENT,
|
||||
WindowManager.LayoutParams.TYPE_APPLICATION_OVERLAY,
|
||||
WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE or
|
||||
WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL,
|
||||
PixelFormat.TRANSLUCENT
|
||||
).apply {
|
||||
gravity = Gravity.TOP or Gravity.START
|
||||
x = (INITIAL_X_DP * density).toInt()
|
||||
y = (INITIAL_Y_DP * density).toInt()
|
||||
}
|
||||
|
||||
wrapper.setOnTouchListener(DragHandler(lp))
|
||||
|
||||
try {
|
||||
wm.addView(wrapper, lp)
|
||||
container = wrapper
|
||||
owner = newOwner
|
||||
params = lp
|
||||
Log.i(TAG, "Overlay bubble attached")
|
||||
} catch (e: Exception) {
|
||||
Log.w(TAG, "Failed to attach overlay: ${e.message}")
|
||||
newOwner.destroy()
|
||||
}
|
||||
}
|
||||
|
||||
fun hide() {
|
||||
val v = container ?: return
|
||||
try { wm.removeView(v) } catch (e: Exception) {
|
||||
Log.w(TAG, "removeView failed: ${e.message}")
|
||||
}
|
||||
owner?.destroy()
|
||||
container = null
|
||||
owner = null
|
||||
params = null
|
||||
hideDismissZone()
|
||||
Log.i(TAG, "Overlay bubble detached")
|
||||
}
|
||||
|
||||
private fun showDismissZone() {
|
||||
if (dismissView != null) return
|
||||
val sizePx = (DISMISS_SIZE_DP * density).toInt()
|
||||
val marginPx = (DISMISS_BOTTOM_MARGIN_DP * density).toInt()
|
||||
|
||||
// Precompute screen-space center so MOVE checks don't traverse the
|
||||
// view tree on every frame. Use displayMetrics (sufficient — a real
|
||||
// multi-display split would need WindowManager#getCurrentWindowMetrics
|
||||
// on API 30+, but the bubble lives on the user's primary display).
|
||||
val dm = context.resources.displayMetrics
|
||||
dismissCenterX = dm.widthPixels / 2f
|
||||
dismissCenterY = dm.heightPixels - marginPx - sizePx / 2f
|
||||
dismissHitRadius = sizePx / 2f + DISMISS_HIT_SLOP_DP * density
|
||||
|
||||
val v = DismissView(context)
|
||||
val lp = WindowManager.LayoutParams(
|
||||
sizePx, sizePx,
|
||||
WindowManager.LayoutParams.TYPE_APPLICATION_OVERLAY,
|
||||
WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE or
|
||||
WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL or
|
||||
WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE,
|
||||
PixelFormat.TRANSLUCENT
|
||||
).apply {
|
||||
gravity = Gravity.BOTTOM or Gravity.CENTER_HORIZONTAL
|
||||
y = marginPx
|
||||
}
|
||||
try {
|
||||
wm.addView(v, lp)
|
||||
dismissView = v
|
||||
} catch (e: Exception) {
|
||||
Log.w(TAG, "Failed to attach dismiss zone: ${e.message}")
|
||||
}
|
||||
}
|
||||
|
||||
private fun hideDismissZone() {
|
||||
val v = dismissView ?: return
|
||||
try { wm.removeView(v) } catch (_: Exception) {}
|
||||
dismissView = null
|
||||
}
|
||||
|
||||
private fun isOverDismiss(bubbleX: Int, bubbleY: Int): Boolean {
|
||||
if (dismissView == null) return false
|
||||
val cx = bubbleX + bubbleSizePx / 2f
|
||||
val cy = bubbleY + bubbleSizePx / 2f
|
||||
val dx = cx - dismissCenterX
|
||||
val dy = cy - dismissCenterY
|
||||
return sqrt((dx * dx + dy * dy).toDouble()) < dismissHitRadius
|
||||
}
|
||||
|
||||
/** Drag with raw coords; tap if movement stayed under [TAP_SLOP_PX]. */
|
||||
private inner class DragHandler(private val lp: WindowManager.LayoutParams) :
|
||||
View.OnTouchListener {
|
||||
|
||||
private var startX = 0
|
||||
private var startY = 0
|
||||
private var touchDownX = 0f
|
||||
private var touchDownY = 0f
|
||||
private var moved = false
|
||||
|
||||
@SuppressLint("ClickableViewAccessibility")
|
||||
override fun onTouch(v: View, ev: MotionEvent): Boolean {
|
||||
return when (ev.action) {
|
||||
MotionEvent.ACTION_DOWN -> {
|
||||
startX = lp.x
|
||||
startY = lp.y
|
||||
touchDownX = ev.rawX
|
||||
touchDownY = ev.rawY
|
||||
moved = false
|
||||
true
|
||||
}
|
||||
MotionEvent.ACTION_MOVE -> {
|
||||
val dx = ev.rawX - touchDownX
|
||||
val dy = ev.rawY - touchDownY
|
||||
if (!moved && (abs(dx) > TAP_SLOP_PX || abs(dy) > TAP_SLOP_PX)) {
|
||||
moved = true
|
||||
showDismissZone()
|
||||
}
|
||||
if (moved) {
|
||||
lp.x = startX + dx.toInt()
|
||||
lp.y = startY + dy.toInt()
|
||||
try { wm.updateViewLayout(v, lp) } catch (_: Exception) {}
|
||||
dismissView?.setHighlighted(isOverDismiss(lp.x, lp.y))
|
||||
}
|
||||
true
|
||||
}
|
||||
MotionEvent.ACTION_UP -> {
|
||||
if (moved && isOverDismiss(lp.x, lp.y)) {
|
||||
// Released on the X — tear down and signal the caller
|
||||
// so the persisted setting flips off too.
|
||||
hide()
|
||||
onDismissed()
|
||||
} else if (!moved) {
|
||||
// Tap → bring the host app forward.
|
||||
val intent = Intent(context, MainActivity::class.java).apply {
|
||||
flags = Intent.FLAG_ACTIVITY_NEW_TASK or
|
||||
Intent.FLAG_ACTIVITY_SINGLE_TOP
|
||||
}
|
||||
try { context.startActivity(intent) } catch (_: Exception) {}
|
||||
}
|
||||
hideDismissZone()
|
||||
true
|
||||
}
|
||||
MotionEvent.ACTION_CANCEL -> {
|
||||
hideDismissZone()
|
||||
true
|
||||
}
|
||||
else -> false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Always-claiming wrapper. Without this, the osmdroid MapView descendant
|
||||
* consumes ACTION_DOWN for pan handling and the OnTouchListener never
|
||||
* fires — drags pan the map instead of moving the bubble. */
|
||||
private class TouchInterceptor(context: Context) : FrameLayout(context) {
|
||||
override fun onInterceptTouchEvent(ev: MotionEvent): Boolean = true
|
||||
}
|
||||
|
||||
/** Bottom-center dismiss target — translucent dark circle with a white X
|
||||
* that flips red when the bubble is hovering over it. Drawn manually so
|
||||
* we don't need to ship a vector resource for one-off use. */
|
||||
private class DismissView(context: Context) : View(context) {
|
||||
private val bg = Paint(Paint.ANTI_ALIAS_FLAG)
|
||||
private val xStroke = Paint(Paint.ANTI_ALIAS_FLAG).apply {
|
||||
color = 0xFFFFFFFF.toInt()
|
||||
strokeWidth = 8f
|
||||
style = Paint.Style.STROKE
|
||||
strokeCap = Paint.Cap.ROUND
|
||||
}
|
||||
private var highlighted = false
|
||||
|
||||
fun setHighlighted(value: Boolean) {
|
||||
if (highlighted != value) {
|
||||
highlighted = value
|
||||
invalidate()
|
||||
}
|
||||
}
|
||||
|
||||
override fun onDraw(canvas: Canvas) {
|
||||
val cx = width / 2f
|
||||
val cy = height / 2f
|
||||
val r = minOf(cx, cy)
|
||||
bg.color = if (highlighted) 0xDDD7263D.toInt() else 0xCC1A1A1A.toInt()
|
||||
canvas.drawCircle(cx, cy, r - 4f, bg)
|
||||
val inset = r * 0.35f
|
||||
canvas.drawLine(cx - inset, cy - inset, cx + inset, cy + inset, xStroke)
|
||||
canvas.drawLine(cx + inset, cy - inset, cx - inset, cy + inset, xStroke)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Compose's [ComposeView] requires both a LifecycleOwner and a
|
||||
* [SavedStateRegistryOwner] in its view tree. A bare Service isn't an SSR
|
||||
* owner, so we synthesize one bound to the bubble's lifetime. The
|
||||
* lifecycle is forced to RESUMED on construction (Compose only renders at
|
||||
* STARTED+) and DESTROYED on [destroy].
|
||||
*/
|
||||
private class OverlayOwner : SavedStateRegistryOwner {
|
||||
private val lifecycleReg = LifecycleRegistry(this)
|
||||
private val ssrController = SavedStateRegistryController.create(this)
|
||||
|
||||
init {
|
||||
ssrController.performAttach()
|
||||
ssrController.performRestore(null)
|
||||
lifecycleReg.currentState = Lifecycle.State.RESUMED
|
||||
}
|
||||
|
||||
override val lifecycle: Lifecycle get() = lifecycleReg
|
||||
override val savedStateRegistry: SavedStateRegistry
|
||||
get() = ssrController.savedStateRegistry
|
||||
|
||||
fun destroy() {
|
||||
lifecycleReg.currentState = Lifecycle.State.DESTROYED
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -41,6 +41,7 @@ import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.collectAsState
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.saveable.rememberSaveable
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.ui.Alignment
|
||||
@@ -53,8 +54,9 @@ import androidx.compose.ui.text.font.FontWeight
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.unit.sp
|
||||
import androidx.compose.ui.viewinterop.AndroidView
|
||||
import kotlinx.coroutines.launch
|
||||
import kotlin.math.cos
|
||||
import org.osmdroid.tileprovider.tilesource.TileSourceFactory
|
||||
import org.osmdroid.util.BoundingBox
|
||||
import org.osmdroid.util.GeoPoint
|
||||
import org.osmdroid.views.MapView
|
||||
import org.osmdroid.views.overlay.Marker
|
||||
@@ -74,6 +76,10 @@ fun MainScreen(
|
||||
events: List<DetectionEvent>,
|
||||
mapPoints: List<DeflockClient.AlprPoint>,
|
||||
userLocation: Location?,
|
||||
/** Visible radius of the map circle, in meters. Driven by the larger of
|
||||
* the DeFlock and Citizen proximity sliders so the user sees the full
|
||||
* area where a detection could fire. */
|
||||
mapRadiusMeters: Float,
|
||||
onStartStop: () -> Unit,
|
||||
onOpenSettings: () -> Unit,
|
||||
canStart: Boolean,
|
||||
@@ -90,12 +96,12 @@ fun MainScreen(
|
||||
.background(MaterialTheme.colorScheme.background)
|
||||
.padding(horizontal = 24.dp)
|
||||
) {
|
||||
Row(
|
||||
// Box (rather than Row + SpaceBetween) so the title is truly centered
|
||||
// regardless of the gear icon's width.
|
||||
Box(
|
||||
modifier = Modifier
|
||||
.fillMaxWidth()
|
||||
.padding(top = 8.dp),
|
||||
verticalAlignment = Alignment.Top,
|
||||
horizontalArrangement = Arrangement.SpaceBetween
|
||||
.padding(top = 8.dp)
|
||||
) {
|
||||
Text(
|
||||
text = "OVERWATCH",
|
||||
@@ -103,9 +109,13 @@ fun MainScreen(
|
||||
fontSize = 26.sp,
|
||||
fontWeight = FontWeight.Bold,
|
||||
fontFamily = FontFamily.Monospace,
|
||||
letterSpacing = 4.sp
|
||||
letterSpacing = 4.sp,
|
||||
modifier = Modifier.align(Alignment.Center)
|
||||
)
|
||||
IconButton(onClick = onOpenSettings) {
|
||||
IconButton(
|
||||
onClick = onOpenSettings,
|
||||
modifier = Modifier.align(Alignment.CenterEnd)
|
||||
) {
|
||||
Icon(
|
||||
Icons.Filled.Settings,
|
||||
contentDescription = "Settings",
|
||||
@@ -125,6 +135,7 @@ fun MainScreen(
|
||||
animating = running,
|
||||
userLocation = userLocation,
|
||||
mapPoints = mapPoints,
|
||||
mapRadiusMeters = mapRadiusMeters,
|
||||
onTap = { showSheet = true }
|
||||
)
|
||||
|
||||
@@ -219,6 +230,7 @@ private fun ThreatMapCircle(
|
||||
animating: Boolean,
|
||||
userLocation: Location?,
|
||||
mapPoints: List<DeflockClient.AlprPoint>,
|
||||
mapRadiusMeters: Float,
|
||||
onTap: () -> Unit
|
||||
) {
|
||||
val idleColor = MaterialTheme.colorScheme.surfaceVariant
|
||||
@@ -278,69 +290,83 @@ private fun ThreatMapCircle(
|
||||
)
|
||||
}
|
||||
} else {
|
||||
// OSM map snapshot, centered on the user, with red ALPR pins.
|
||||
// Non-interactive — touches are captured by the click overlay above
|
||||
// so a tap opens the source-details bottom sheet (matching the old
|
||||
// circle's UX). Pan/zoom controls stay off.
|
||||
// OSM map snapshot, centered on the user, with red ALPR pins and
|
||||
// a blue user-position dot. Non-interactive — touches are captured
|
||||
// by the click overlay above, so a tap opens the source-details
|
||||
// bottom sheet. Pan/zoom controls stay off.
|
||||
// Capture into a local non-null val so the AndroidView update
|
||||
// lambda doesn't run afoul of smart-cast-into-closure rules.
|
||||
val fix: Location = userLocation
|
||||
val ctx = LocalContext.current
|
||||
// Build the marker drawables once per Composition rather than
|
||||
// every recomposition — bitmap allocation isn't free.
|
||||
val userDot = remember(ctx) { dotDrawable(ctx.resources, 36, DOT_USER_BLUE) }
|
||||
val flockDot = remember(ctx) { dotDrawable(ctx.resources, 26, DOT_FLOCK_RED) }
|
||||
AndroidView(
|
||||
modifier = Modifier.fillMaxSize(),
|
||||
factory = { ctx ->
|
||||
MapView(ctx).apply {
|
||||
factory = { c ->
|
||||
MapView(c).apply {
|
||||
setTileSource(TileSourceFactory.MAPNIK)
|
||||
setMultiTouchControls(false)
|
||||
setBuiltInZoomControls(false)
|
||||
isClickable = false
|
||||
isFocusable = false
|
||||
controller.setZoom(17.0)
|
||||
}
|
||||
},
|
||||
update = { map ->
|
||||
map.controller.setCenter(GeoPoint(fix.latitude, fix.longitude))
|
||||
map.overlays.clear()
|
||||
|
||||
// ALPR dots first, user dot last so the user draws on top.
|
||||
for (p in mapPoints) {
|
||||
val m = Marker(map).apply {
|
||||
position = GeoPoint(p.lat, p.lon)
|
||||
setAnchor(Marker.ANCHOR_CENTER, Marker.ANCHOR_BOTTOM)
|
||||
title = p.operator ?: p.manufacturer ?: "ALPR"
|
||||
// Disable osmdroid's per-marker info popup since
|
||||
// the map isn't interactive — the bottom sheet is
|
||||
// the canonical "details" surface.
|
||||
map.overlays.add(
|
||||
Marker(map).apply {
|
||||
position = GeoPoint(p.lat, p.lon)
|
||||
setAnchor(Marker.ANCHOR_CENTER, Marker.ANCHOR_CENTER)
|
||||
icon = flockDot
|
||||
title = p.operator ?: p.manufacturer ?: "ALPR"
|
||||
setInfoWindow(null)
|
||||
}
|
||||
)
|
||||
}
|
||||
map.overlays.add(
|
||||
Marker(map).apply {
|
||||
position = GeoPoint(fix.latitude, fix.longitude)
|
||||
setAnchor(Marker.ANCHOR_CENTER, Marker.ANCHOR_CENTER)
|
||||
icon = userDot
|
||||
setInfoWindow(null)
|
||||
}
|
||||
map.overlays.add(m)
|
||||
}
|
||||
)
|
||||
|
||||
// Fit the visible radius to the larger of the two proximity
|
||||
// settings. Defer to map.post so the call lands after layout
|
||||
// — zoomToBoundingBox needs measured dimensions to compute
|
||||
// the right zoom level. Latitude-aware longitude scaling so
|
||||
// the bbox stays roughly square in real meters at any lat.
|
||||
val r = mapRadiusMeters.toDouble().coerceAtLeast(50.0)
|
||||
val latDegPerMeter = 1.0 / 111_000.0
|
||||
val lonDegPerMeter = 1.0 /
|
||||
(111_000.0 * cos(Math.toRadians(fix.latitude)).coerceAtLeast(0.01))
|
||||
val bbox = BoundingBox(
|
||||
fix.latitude + r * latDegPerMeter,
|
||||
fix.longitude + r * lonDegPerMeter,
|
||||
fix.latitude - r * latDegPerMeter,
|
||||
fix.longitude - r * lonDegPerMeter
|
||||
)
|
||||
map.post { map.zoomToBoundingBox(bbox, false, 0) }
|
||||
map.invalidate()
|
||||
},
|
||||
onRelease = { map -> map.onDetach() }
|
||||
)
|
||||
// Threat-tier scrim — pulses while scanning, dims tiles to keep
|
||||
// the dark theme aesthetic and signals tier without text.
|
||||
val scrimAlpha = (0.35f * pulse).coerceIn(0.18f, 0.5f)
|
||||
// Threat-tier scrim — pulses while scanning. Heavier alpha than
|
||||
// the first cut so the tier color reads at a glance over OSM
|
||||
// tiles, which are themselves cream/light by default.
|
||||
val scrimAlpha = (0.55f * pulse).coerceIn(0.40f, 0.65f)
|
||||
Box(
|
||||
modifier = Modifier
|
||||
.fillMaxSize()
|
||||
.background(activeColor.copy(alpha = scrimAlpha))
|
||||
)
|
||||
// Tier label, top-center. Smaller than the old text so the map
|
||||
// remains readable underneath.
|
||||
Box(
|
||||
modifier = Modifier
|
||||
.fillMaxSize()
|
||||
.padding(top = 14.dp),
|
||||
contentAlignment = Alignment.TopCenter
|
||||
) {
|
||||
Text(
|
||||
text = level.name,
|
||||
color = Color.White,
|
||||
fontSize = 14.sp,
|
||||
fontWeight = FontWeight.Black,
|
||||
fontFamily = FontFamily.Monospace,
|
||||
letterSpacing = 2.sp
|
||||
)
|
||||
}
|
||||
}
|
||||
// Click capture sits on top so taps reach onTap regardless of which
|
||||
// visual layer was painted underneath.
|
||||
@@ -395,6 +421,14 @@ private fun SourcesPanel(events: List<DetectionEvent>) {
|
||||
}
|
||||
}
|
||||
|
||||
/** User-facing label for a detection source. The internal enum stays MIC
|
||||
* (mic-bearing devices is the technical concept) while the UI shows the
|
||||
* friendlier "COMMERCIAL" — Nest/Ring/Echo are commercial smart-home gear. */
|
||||
private fun DetectionSource.displayLabel(): String = when (this) {
|
||||
DetectionSource.MIC -> "COMMERCIAL"
|
||||
else -> name
|
||||
}
|
||||
|
||||
@Composable
|
||||
private fun SourceRow(source: DetectionSource, events: List<DetectionEvent>) {
|
||||
val health by SourceHealth.flowFor(source).collectAsState()
|
||||
@@ -414,7 +448,7 @@ private fun SourceRow(source: DetectionSource, events: List<DetectionEvent>) {
|
||||
verticalAlignment = Alignment.CenterVertically
|
||||
) {
|
||||
Text(
|
||||
text = source.name,
|
||||
text = source.displayLabel(),
|
||||
color = MaterialTheme.colorScheme.onSurface,
|
||||
fontSize = 14.sp,
|
||||
fontWeight = FontWeight.Bold,
|
||||
@@ -483,23 +517,22 @@ private fun EventRow(e: DetectionEvent) {
|
||||
if (e.hasGeo) {
|
||||
IconButton(
|
||||
onClick = {
|
||||
// resolveActivity returns null on Android 11+ without a matching
|
||||
// <queries> entry even when Google Maps is installed. Skip the
|
||||
// pre-check and let startActivity handle it; catch the rare
|
||||
// "no app at all" case instead of silently no-op'ing.
|
||||
val uri = Uri.parse("geo:${e.lat},${e.lon}?q=${e.lat},${e.lon}(${Uri.encode(e.label)})")
|
||||
val intent = Intent(Intent.ACTION_VIEW, uri).addFlags(Intent.FLAG_ACTIVITY_NEW_TASK)
|
||||
// Force the pin to open in Google Maps rather than whichever
|
||||
// app holds the user's default geo: handler — Waze, etc. can
|
||||
// intercept geo: intents and we don't want that here. Falls
|
||||
// back to a generic browser intent if Maps isn't installed.
|
||||
val mapsUri = Uri.parse(
|
||||
"https://www.google.com/maps/search/?api=1&query=${e.lat},${e.lon}"
|
||||
)
|
||||
val mapsIntent = Intent(Intent.ACTION_VIEW, mapsUri)
|
||||
.setPackage("com.google.android.apps.maps")
|
||||
.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK)
|
||||
try {
|
||||
ctx.startActivity(intent)
|
||||
ctx.startActivity(mapsIntent)
|
||||
} catch (_: android.content.ActivityNotFoundException) {
|
||||
// Fall back to a Google Maps URL — works even on devices
|
||||
// without a registered geo: handler.
|
||||
val webUri = Uri.parse(
|
||||
"https://www.google.com/maps/search/?api=1&query=${e.lat},${e.lon}"
|
||||
)
|
||||
val webIntent = Intent(Intent.ACTION_VIEW, webUri)
|
||||
val fallback = Intent(Intent.ACTION_VIEW, mapsUri)
|
||||
.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK)
|
||||
try { ctx.startActivity(webIntent) } catch (_: android.content.ActivityNotFoundException) {}
|
||||
try { ctx.startActivity(fallback) } catch (_: android.content.ActivityNotFoundException) {}
|
||||
}
|
||||
},
|
||||
modifier = Modifier.size(28.dp)
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
package org.soulstone.overwatch.ui
|
||||
|
||||
import android.content.res.Resources
|
||||
import android.graphics.Bitmap
|
||||
import android.graphics.Canvas
|
||||
import android.graphics.Paint
|
||||
import android.graphics.drawable.BitmapDrawable
|
||||
|
||||
/** Builds a small filled-circle Marker icon. Used for both the user-position
|
||||
* dot (blue) and the ALPR pins (red) — osmdroid's default teardrop marker
|
||||
* reads as a "click me" affordance which is wrong for a non-interactive
|
||||
* visualization, so we use simple dots instead. Shared by the in-app and
|
||||
* overlay versions of the threat circle. */
|
||||
internal fun dotDrawable(
|
||||
resources: Resources,
|
||||
sizePx: Int,
|
||||
coreColor: Int
|
||||
): BitmapDrawable {
|
||||
val bitmap = Bitmap.createBitmap(sizePx, sizePx, Bitmap.Config.ARGB_8888)
|
||||
val canvas = Canvas(bitmap)
|
||||
val outline = Paint(Paint.ANTI_ALIAS_FLAG).apply { color = 0xFFFFFFFF.toInt() }
|
||||
canvas.drawCircle(sizePx / 2f, sizePx / 2f, sizePx / 2f - 1f, outline)
|
||||
val core = Paint(Paint.ANTI_ALIAS_FLAG).apply { color = coreColor }
|
||||
canvas.drawCircle(sizePx / 2f, sizePx / 2f, sizePx / 2f - 4f, core)
|
||||
return BitmapDrawable(resources, bitmap)
|
||||
}
|
||||
|
||||
internal const val DOT_USER_BLUE = 0xFF2196F3.toInt()
|
||||
internal const val DOT_FLOCK_RED = 0xFFD7263D.toInt()
|
||||
@@ -0,0 +1,163 @@
|
||||
package org.soulstone.overwatch.ui
|
||||
|
||||
import androidx.compose.animation.core.RepeatMode
|
||||
import androidx.compose.animation.core.animateFloat
|
||||
import androidx.compose.animation.core.infiniteRepeatable
|
||||
import androidx.compose.animation.core.rememberInfiniteTransition
|
||||
import androidx.compose.animation.core.tween
|
||||
import androidx.compose.foundation.background
|
||||
import androidx.compose.foundation.layout.Box
|
||||
import androidx.compose.foundation.layout.fillMaxSize
|
||||
import androidx.compose.foundation.layout.size
|
||||
import androidx.compose.foundation.shape.CircleShape
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.collectAsState
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.draw.clip
|
||||
import androidx.compose.ui.graphics.Brush
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.viewinterop.AndroidView
|
||||
import kotlin.math.cos
|
||||
import kotlin.math.max
|
||||
import org.osmdroid.tileprovider.tilesource.TileSourceFactory
|
||||
import org.osmdroid.util.BoundingBox
|
||||
import org.osmdroid.util.GeoPoint
|
||||
import org.osmdroid.views.MapView
|
||||
import org.osmdroid.views.overlay.Marker
|
||||
import org.soulstone.overwatch.data.settings.Settings
|
||||
import org.soulstone.overwatch.fusion.ThreatLevel
|
||||
import org.soulstone.overwatch.service.DetectionService
|
||||
import org.soulstone.overwatch.ui.theme.ThreatColors
|
||||
|
||||
/**
|
||||
* Smaller "chat-bubble" version of the threat-map circle, hosted in a
|
||||
* WindowManager overlay by [org.soulstone.overwatch.service.OverlayManager].
|
||||
*
|
||||
* Self-contained: pulls all of its data from the same companion-level
|
||||
* StateFlows the in-app [MainScreen] uses (DetectionService.running / store /
|
||||
* mapPoints / location) plus the proximity sliders from [Settings]. The
|
||||
* caller doesn't pass any state — keeps the OverlayManager dumb.
|
||||
*
|
||||
* Tap and drag are handled at the View layer (OverlayManager's OnTouchListener);
|
||||
* this composable is render-only.
|
||||
*/
|
||||
@Composable
|
||||
fun OverlayBubble() {
|
||||
val ctx = LocalContext.current
|
||||
val settings = remember(ctx) { Settings.get(ctx) }
|
||||
|
||||
val running by DetectionService.running.collectAsState()
|
||||
val threat by DetectionService.store.threatLevel.collectAsState()
|
||||
val userLocation by DetectionService.location.collectAsState()
|
||||
val mapPoints by DetectionService.mapPoints.collectAsState()
|
||||
val deflockProx by settings.deflockProximityM.collectAsState()
|
||||
val citizenProx by settings.citizenProximityM.collectAsState()
|
||||
val radius = max(deflockProx, citizenProx).toFloat()
|
||||
|
||||
val activeColor = when (threat) {
|
||||
ThreatLevel.GREEN -> ThreatColors.Green
|
||||
ThreatLevel.YELLOW -> ThreatColors.Yellow
|
||||
ThreatLevel.ORANGE -> ThreatColors.Orange
|
||||
ThreatLevel.RED -> ThreatColors.Red
|
||||
}
|
||||
|
||||
val transition = rememberInfiniteTransition(label = "overlay-pulse")
|
||||
val pulse by transition.animateFloat(
|
||||
initialValue = 0.55f,
|
||||
targetValue = 1.0f,
|
||||
animationSpec = infiniteRepeatable(
|
||||
animation = tween(durationMillis = 1200),
|
||||
repeatMode = RepeatMode.Reverse
|
||||
),
|
||||
label = "overlay-pulse"
|
||||
)
|
||||
|
||||
val userDot = remember(ctx) { dotDrawable(ctx.resources, 30, DOT_USER_BLUE) }
|
||||
val flockDot = remember(ctx) { dotDrawable(ctx.resources, 22, DOT_FLOCK_RED) }
|
||||
|
||||
Box(
|
||||
modifier = Modifier
|
||||
.size(140.dp)
|
||||
.clip(CircleShape),
|
||||
contentAlignment = Alignment.Center
|
||||
) {
|
||||
// The OverlayManager only attaches the bubble while running == true,
|
||||
// but check anyway — paranoia keeps the bubble from rendering a stale
|
||||
// map if a future code path lets the composition outlive the service.
|
||||
val fix = userLocation
|
||||
if (!running || fix == null) {
|
||||
Box(
|
||||
modifier = Modifier
|
||||
.fillMaxSize()
|
||||
.background(
|
||||
Brush.radialGradient(
|
||||
colors = listOf(
|
||||
activeColor.copy(alpha = pulse),
|
||||
activeColor.copy(alpha = pulse * 0.6f)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
} else {
|
||||
AndroidView(
|
||||
modifier = Modifier.fillMaxSize(),
|
||||
factory = { c ->
|
||||
MapView(c).apply {
|
||||
setTileSource(TileSourceFactory.MAPNIK)
|
||||
setMultiTouchControls(false)
|
||||
setBuiltInZoomControls(false)
|
||||
isClickable = false
|
||||
isFocusable = false
|
||||
}
|
||||
},
|
||||
update = { map ->
|
||||
map.controller.setCenter(GeoPoint(fix.latitude, fix.longitude))
|
||||
map.overlays.clear()
|
||||
for (p in mapPoints) {
|
||||
map.overlays.add(
|
||||
Marker(map).apply {
|
||||
position = GeoPoint(p.lat, p.lon)
|
||||
setAnchor(Marker.ANCHOR_CENTER, Marker.ANCHOR_CENTER)
|
||||
icon = flockDot
|
||||
title = p.operator ?: p.manufacturer ?: "ALPR"
|
||||
setInfoWindow(null)
|
||||
}
|
||||
)
|
||||
}
|
||||
map.overlays.add(
|
||||
Marker(map).apply {
|
||||
position = GeoPoint(fix.latitude, fix.longitude)
|
||||
setAnchor(Marker.ANCHOR_CENTER, Marker.ANCHOR_CENTER)
|
||||
icon = userDot
|
||||
setInfoWindow(null)
|
||||
}
|
||||
)
|
||||
val r = radius.toDouble().coerceAtLeast(50.0)
|
||||
val latDegPerMeter = 1.0 / 111_000.0
|
||||
val lonDegPerMeter = 1.0 /
|
||||
(111_000.0 * cos(Math.toRadians(fix.latitude)).coerceAtLeast(0.01))
|
||||
val bbox = BoundingBox(
|
||||
fix.latitude + r * latDegPerMeter,
|
||||
fix.longitude + r * lonDegPerMeter,
|
||||
fix.latitude - r * latDegPerMeter,
|
||||
fix.longitude - r * lonDegPerMeter
|
||||
)
|
||||
map.post { map.zoomToBoundingBox(bbox, false, 0) }
|
||||
map.invalidate()
|
||||
},
|
||||
onRelease = { map -> map.onDetach() }
|
||||
)
|
||||
// Tier scrim — same pulse alpha range as the in-app circle.
|
||||
val scrimAlpha = (0.55f * pulse).coerceIn(0.40f, 0.65f)
|
||||
Box(
|
||||
modifier = Modifier
|
||||
.fillMaxSize()
|
||||
.background(activeColor.copy(alpha = scrimAlpha))
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,8 @@
|
||||
package org.soulstone.overwatch.ui
|
||||
|
||||
import android.content.Intent
|
||||
import android.net.Uri
|
||||
import android.provider.Settings as AndroidSettings
|
||||
import androidx.compose.foundation.background
|
||||
import androidx.compose.foundation.layout.Arrangement
|
||||
import androidx.compose.foundation.layout.Column
|
||||
@@ -11,6 +14,7 @@ import androidx.compose.foundation.layout.height
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.foundation.rememberScrollState
|
||||
import androidx.compose.foundation.verticalScroll
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import androidx.compose.material.icons.Icons
|
||||
import androidx.compose.material.icons.automirrored.filled.ArrowBack
|
||||
import androidx.compose.foundation.shape.RoundedCornerShape
|
||||
@@ -54,6 +58,8 @@ fun SettingsScreen(
|
||||
val citizenProx by settings.citizenProximityM.collectAsState()
|
||||
val theme by settings.themeMode.collectAsState()
|
||||
val vibrate by settings.vibrateOnAlert.collectAsState()
|
||||
val overlay by settings.overlayEnabled.collectAsState()
|
||||
val context = LocalContext.current
|
||||
|
||||
Column(
|
||||
modifier = Modifier
|
||||
@@ -83,7 +89,7 @@ fun SettingsScreen(
|
||||
SourceToggle("WIFI • WiFi BSSID + SSID", wifi) { settings.setWifiEnabled(it) }
|
||||
SourceToggle("DEFLOCK • ALPR map (Overpass)", deflock) { settings.setDeflockEnabled(it) }
|
||||
SourceToggle("CITIZEN • Real-time incident feed", citizen) { settings.setCitizenEnabled(it) }
|
||||
SourceToggle("MIC • Smart speakers / cams (Echo, Ring, Nest)", mic) { settings.setMicEnabled(it) }
|
||||
SourceToggle("COMMERCIAL • Nest, Ring, Echo", mic) { settings.setMicEnabled(it) }
|
||||
Spacer(Modifier.height(8.dp))
|
||||
if (isRunning) {
|
||||
Button(
|
||||
@@ -130,6 +136,32 @@ fun SettingsScreen(
|
||||
SectionLabel("Alerts")
|
||||
SourceToggle("Vibrate on threat escalation", vibrate) { settings.setVibrateOnAlert(it) }
|
||||
|
||||
Spacer(Modifier.height(16.dp))
|
||||
SectionLabel("Display over other apps")
|
||||
SourceToggle("Floating threat circle", overlay) { enabled ->
|
||||
settings.setOverlayEnabled(enabled)
|
||||
// Special-access perm: can't be granted via runtime prompt. Bounce
|
||||
// the user to the system settings page for this app so they can
|
||||
// approve. The DetectionService re-checks canDrawOverlays at show()
|
||||
// time so a denied/revoked perm just means the bubble silently
|
||||
// doesn't appear — no crash.
|
||||
if (enabled && !AndroidSettings.canDrawOverlays(context)) {
|
||||
val intent = Intent(
|
||||
AndroidSettings.ACTION_MANAGE_OVERLAY_PERMISSION,
|
||||
Uri.parse("package:${context.packageName}")
|
||||
).addFlags(Intent.FLAG_ACTIVITY_NEW_TASK)
|
||||
try { context.startActivity(intent) } catch (_: Exception) {}
|
||||
}
|
||||
}
|
||||
if (overlay && !AndroidSettings.canDrawOverlays(context)) {
|
||||
Text(
|
||||
"Permission needed — system page should have opened. If not, grant manually under Apps → OVERWATCH → Display over other apps.",
|
||||
fontSize = 11.sp,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||
modifier = Modifier.padding(vertical = 4.dp)
|
||||
)
|
||||
}
|
||||
|
||||
Spacer(Modifier.height(16.dp))
|
||||
SectionLabel("Appearance")
|
||||
ThemeRadio("System default", theme == Settings.ThemeMode.SYSTEM) {
|
||||
@@ -167,11 +199,16 @@ private fun SourceToggle(label: String, value: Boolean, onChange: (Boolean) -> U
|
||||
verticalAlignment = Alignment.CenterVertically,
|
||||
horizontalArrangement = Arrangement.SpaceBetween
|
||||
) {
|
||||
// weight(1f) reserves the remaining row width for the label so it
|
||||
// wraps on narrow screens instead of clipping under the Switch.
|
||||
Text(
|
||||
text = label,
|
||||
color = MaterialTheme.colorScheme.onBackground,
|
||||
fontSize = 14.sp,
|
||||
fontFamily = FontFamily.Monospace
|
||||
fontFamily = FontFamily.Monospace,
|
||||
modifier = Modifier
|
||||
.weight(1f, fill = true)
|
||||
.padding(end = 12.dp)
|
||||
)
|
||||
Switch(checked = value, onCheckedChange = onChange)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user