13 Commits

Author SHA1 Message Date
Kara Zajac f958e30653 Drop the DREAMMAKER byline from the footer
OVERWATCH stands on its own — remove the "DREAMMAKER project" attribution.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0173RhsXkdMViDR8DMNAG3ms
2026-07-15 20:39:33 -04:00
KaraZajac fb4502f79a docs: clean up the README header (drop DREAMMAKER branding)
Replaces the stylized "[DЯΣΛMMΛKΣЯ] // 0VΣЯW4TCH" header block with a plain
"# OVERWATCH" title.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015jgJnzMr2bdNuWcDX2xRUR
2026-07-15 20:36:33 -04:00
Kara Zajac 869726ce19 Cache-bust style.css so the new .shots gallery rules load
Cloudflare was serving a stale cached style.css without the screenshots
gallery CSS; version the link (?v=2) to fetch the fresh stylesheet.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0173RhsXkdMViDR8DMNAG3ms
2026-07-15 19:18:13 -04:00
KaraZajac 66b58891a3 docs: add a Screenshots section to the README landing page
Shows the three app screens (main / sources / settings) on the repo's front
page, reusing the existing docs/img assets. Complements the showcase site's
gallery.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015jgJnzMr2bdNuWcDX2xRUR
2026-07-15 19:13:20 -04:00
Kara Zajac 7d85dec970 Add screenshots gallery to the OVERWATCH showcase page
New "Screens" section (3-up phone gallery: threat ring, source
drill-down, settings) with captions, plus a nav anchor and .shots CSS.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0173RhsXkdMViDR8DMNAG3ms
2026-07-15 19:09:10 -04:00
Kara Zajac 98b6769256 docs: adopt the radar icon + v0.5.3 (smart-glasses detection)
Swaps the ◉ glyph for the new radar logo (nav, footer, favicon, OG card),
bumps to v0.5.3, and notes smart-glasses (Meta/Snap/Vuzix) in the Commercial source.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 18:55:07 -04:00
KaraZajac ae6ea536fc v0.5.3 — smart-glasses detection + radar icon
Build APK / build (push) Has been cancelled
versionCode 18 -> 19, versionName 0.5.2 -> 0.5.3. README: COMMERCIAL source now
lists smart glasses; changelog updated.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015jgJnzMr2bdNuWcDX2xRUR
2026-07-15 18:29:39 -04:00
KaraZajac 7eb3f2e1b3 feat: radar app icon (launcher + themed + notification)
Radar logo — range rings, crosshair, sweep beam, red contact blip on the dark
screen. Adaptive foreground + a monochrome themed-icon layer + a matching
notification small icon (was the generic system ic_menu_view).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015jgJnzMr2bdNuWcDX2xRUR
2026-07-15 18:28:54 -04:00
KaraZajac c730657605 feat: detect Meta/Snap/Vuzix smart glasses in the COMMERCIAL source
Camera-bearing smart glasses via Bluetooth SIG company IDs (Meta 0x01AB, Meta
Platforms Technologies 0x058E, Luxottica 0x0D53, Snap 0x03C2, Vuzix 0x060C) —
the same manufacturer-id vector used for Echo/Nest and the one Nearby Glasses
relies on. RayNeo/XREAL/Rokid (no dedicated SIG id) matched by BLE-name hint.
New Family.GLASSES; COMMERCIAL toggle label updated.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015jgJnzMr2bdNuWcDX2xRUR
2026-07-15 18:28:54 -04:00
KaraZajac 610d6161e8 docs: link the homepage (overwatch.netslum.io) in the README
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015jgJnzMr2bdNuWcDX2xRUR
2026-07-13 22:51:51 -04:00
Kara Zajac 84b1de016b docs: add OVERWATCH showcase page (overwatch.netslum.io)
Static landing page (index.html + style.css + app.js + og) reusing the
SKELETONKEY project-page design system, tailored to the Android app:
hero + threat-circle screenshot, six detection-source cards, the
green/yellow/orange/red tier model, passive-only ethics, and a
sideload guide. Canonical = overwatch.netslum.io.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-13 18:03:11 -04:00
KaraZajac 9314814ea4 v0.5.2 — commit fixed debug keystore for stable signing
Build APK / build (push) Has been cancelled
Every CI build previously minted a fresh debug keystore, so each release failed
to install over the last (signature mismatch) — forcing an uninstall and loss of
the on-device proxy token. Commit a fixed debug.keystore (a debug key is
non-secret; password is the well-known "android") and point the debug
signingConfig at it, so CI and local builds sign identically and updates install
in place. No functional app changes.

versionCode 17 -> 18, versionName 0.5.1 -> 0.5.2.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015jgJnzMr2bdNuWcDX2xRUR
2026-07-13 17:11:07 -04:00
KaraZajac 7671e8fef8 v0.5.1 — UI: map ring, ⌖ crosshair, source-color dots, bottom START
Build APK / build (push) Has been cancelled
- Larger main-screen map circle (220 -> 300dp) wrapped in a threat-color ring
  (green/yellow/orange/red while scanning, gray idle).
- User position renders as a ⌖ crosshair; map geodata color-coded by source
  (Flock/DeFlock red, Waze blue, Citizen purple) in both the main circle and
  the floating overlay bubble.
- START button moved to the bottom of the screen.
- README brought current: COMMERCIAL source + overlay documented, Waze-via-proxy
  and the CI release pipeline described, architecture/permissions/changelog
  updated, build reqs corrected to JDK 17 / SDK 35.

versionCode 16 -> 17, versionName 0.5.0 -> 0.5.1.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015jgJnzMr2bdNuWcDX2xRUR
2026-07-13 17:03:06 -04:00
24 changed files with 2088 additions and 43 deletions
+64 -20
View File
@@ -1,5 +1,4 @@
# [DЯΣΛMMΛKΣЯ] # OVERWATCH
## &nbsp;&nbsp;&nbsp;. //0VΣЯW4TCH
A native Android (Kotlin) **passive surveillance-detection** app. Open it, hit A native Android (Kotlin) **passive surveillance-detection** app. Open it, hit
**START**, and a circle turns **green / yellow / orange / red** depending on **START**, and a circle turns **green / yellow / orange / red** depending on
@@ -13,7 +12,21 @@ on upward escalations — you don't have to be looking at the screen.
> advertise/fuzz code from one of the reference projects is intentionally > advertise/fuzz code from one of the reference projects is intentionally
> excluded. > excluded.
Latest release: [v0.5.0](https://github.com/KaraZajac/OVERWATCH/releases) (debug-signed APK, sideload). Website: **[overwatch.netslum.io](https://overwatch.netslum.io)** · Latest release: [v0.5.3](https://github.com/KaraZajac/OVERWATCH/releases) (debug-signed APK, sideload).
---
## Screenshots
<p align="center">
<img src="docs/img/overwatch-main.png" width="240" alt="Main screen — live threat-map circle" />
&nbsp;&nbsp;
<img src="docs/img/overwatch-sources.png" width="240" alt="Detection-source drill-down" />
&nbsp;&nbsp;
<img src="docs/img/overwatch-settings.png" width="240" alt="Settings" />
</p>
<p align="center"><sub>Live threat-map circle · source drill-down · settings</sub></p>
--- ---
@@ -26,6 +39,7 @@ Latest release: [v0.5.0](https://github.com/KaraZajac/OVERWATCH/releases) (debug
| **DEFLOCK** | Crowdsourced ALPR locations within configurable proximity (default 200 m) | POST to Overpass API (`overpass.deflock.org` → fallback `overpass-api.de`) for `man_made=surveillance + surveillance:type=ALPR` in a 5 km bbox; 24 h on-disk cache by 0.05° grid cell. Refetches when the user moves > 1.5 km from the last fetch center. Backoffs after Overpass failures; treats `{"remark": "...timed out..."}` 200-responses as failure so timeouts don't poison the cache. | | **DEFLOCK** | Crowdsourced ALPR locations within configurable proximity (default 200 m) | POST to Overpass API (`overpass.deflock.org` → fallback `overpass-api.de`) for `man_made=surveillance + surveillance:type=ALPR` in a 5 km bbox; 24 h on-disk cache by 0.05° grid cell. Refetches when the user moves > 1.5 km from the last fetch center. Backoffs after Overpass failures; treats `{"remark": "...timed out..."}` 200-responses as failure so timeouts don't poison the cache. |
| **CITIZEN** | Real-time public-safety incidents (police-relevant only — fire/medical-only events filtered out) within configurable proximity, < 30 min old | `citizen.com/api/incident/trending` (bbox) polled every 60 s, then per-incident detail via `/api/incident/{id}` with an in-memory cache so each incident is fetched once per session. First poll fires immediately on the first location fix. | | **CITIZEN** | Real-time public-safety incidents (police-relevant only — fire/medical-only events filtered out) within configurable proximity, < 30 min old | `citizen.com/api/incident/trending` (bbox) polled every 60 s, then per-incident detail via `/api/incident/{id}` with an in-memory cache so each incident is fetched once per session. First poll fires immediately on the first location fix. |
| **WAZE** | User-reported `POLICE` alerts still active in the feed within configurable proximity (default 500 m), up to ~45 min old | `api.blackflagintel.com/waze/alerts-and-jams` — the OVERWATCH proxy (Caddy) that injects the OpenWeb Ninja key server-side and forwards to their hosted Waze scrape, sidestepping the reCAPTCHA gating that 403s direct `live-map/api/georss` calls. The app authenticates with an `X-App-Token` entered in Settings (encrypted on-device); the paid key never ships in the APK. Polled every ~4 min. Upstream ignores type filtering and caps at 200 alerts, so the client pulls the full page and filters to `POLICE` itself. Alerts carry confidence (05) + reliability (010); high values nudge the score up. No token → source shows "not configured" in the drill-down. | | **WAZE** | User-reported `POLICE` alerts still active in the feed within configurable proximity (default 500 m), up to ~45 min old | `api.blackflagintel.com/waze/alerts-and-jams` — the OVERWATCH proxy (Caddy) that injects the OpenWeb Ninja key server-side and forwards to their hosted Waze scrape, sidestepping the reCAPTCHA gating that 403s direct `live-map/api/georss` calls. The app authenticates with an `X-App-Token` entered in Settings (encrypted on-device); the paid key never ships in the APK. Polled every ~4 min. Upstream ignores type filtering and caps at 200 alerts, so the client pulls the full page and filters to `POLICE` itself. Alerts carry confidence (05) + reliability (010); high values nudge the score up. No token → source shows "not configured" in the drill-down. |
| **COMMERCIAL** | Nearby consumer smart-home / voice gear (Nest, Ring, Echo, hidden cams) and camera-bearing smart glasses (Meta, Snap, Vuzix) as a secondary situational signal | Rides the BLE + WiFi scans — OUI / device-name / service-UUID / SSID matches plus Bluetooth SIG company IDs from `MicTargets`. Score-capped at ORANGE so a cluster of doorbells (or a passing pair of Ray-Bans) never reads as ALPR-grade certainty. |
> **Waze is back (v0.4.0+), via a key-protected proxy.** Waze reCAPTCHA-gated its `live-map/api/georss` endpoint in 2025/2026 — automated calls get HTTP 403 regardless of IP or headless-vs-headful browser (it scores browser *reputation*, verified by direct testing), which is why v0.1.5 removed the original integration and why no free scraper survives. OVERWATCH reads Waze POLICE alerts through [OpenWeb Ninja](https://www.openwebninja.com)'s hosted feed (pay-as-you-go ~$0.005/req, ≈ $13/mo at the 4-min poll). To keep the paid key off every device, the app doesn't hold it: a Caddy reverse proxy at `api.blackflagintel.com` injects the key server-side, and the app authenticates with a scoped, revocable `X-App-Token` entered in Settings (stored encrypted via the Android Keystore). The Waze for Cities partner feed was ruled out — it excludes POLICE and is agency-only. Waze complements Citizen: denser for roadway stops / speed traps. > **Waze is back (v0.4.0+), via a key-protected proxy.** Waze reCAPTCHA-gated its `live-map/api/georss` endpoint in 2025/2026 — automated calls get HTTP 403 regardless of IP or headless-vs-headful browser (it scores browser *reputation*, verified by direct testing), which is why v0.1.5 removed the original integration and why no free scraper survives. OVERWATCH reads Waze POLICE alerts through [OpenWeb Ninja](https://www.openwebninja.com)'s hosted feed (pay-as-you-go ~$0.005/req, ≈ $13/mo at the 4-min poll). To keep the paid key off every device, the app doesn't hold it: a Caddy reverse proxy at `api.blackflagintel.com` injects the key server-side, and the app authenticates with a scoped, revocable `X-App-Token` entered in Settings (stored encrypted via the Android Keystore). The Waze for Cities partner feed was ruled out — it excludes POLICE and is agency-only. Waze complements Citizen: denser for roadway stops / speed traps.
@@ -45,13 +59,21 @@ match in the same area produce a higher tier than either alone). When idle,
the circle shows muted gray with `IDLE` text so it's distinguishable at a the circle shows muted gray with `IDLE` text so it's distinguishable at a
glance from "scanning, all clear." glance from "scanning, all clear."
While scanning, the circle becomes a live OpenStreetMap centered on you, wrapped
in a **threat-color ring** (the current tier at a glance) and marked with a ⌖
crosshair for your position. Map geodata is color-coded by source — **Flock /
DeFlock cameras red, Waze police blue, Citizen incidents purple** — so each dot
is self-explanatory. The same map renders in a smaller floating overlay bubble
(Settings → Display over other apps) so it works over other apps.
--- ---
## How alerts work ## How alerts work
- **In-app**: the threat circle pulses while scanning; tap it to open the - **In-app**: the threat circle shows a live map with a threat-color ring and
bottom-sheet drill-down with per-source rows. DEFLOCK and CITIZEN events source-color dots while scanning; tap it to open the bottom-sheet drill-down
carry coordinates — each row has a tap-to-open Maps icon (`geo:` intent). with per-source rows. DeFlock, Citizen, and Waze events carry coordinates —
each row has a tap-to-open Maps icon.
- **Foreground notification**: rebuilt on every threat-tier change. Title - **Foreground notification**: rebuilt on every threat-tier change. Title
becomes `OVERWATCH • RED` (or whatever tier); text shows the top becomes `OVERWATCH • RED` (or whatever tier); text shows the top
detection's score + label. Notification priority bumps to HIGH on RED so detection's score + label. Notification priority bumps to HIGH on RED so
@@ -67,24 +89,30 @@ glance from "scanning, all clear."
## Architecture ## Architecture
``` ```
ui/MainScreen.kt circle + START/STOP + tap-to-open bottom sheet ui/MainScreen.kt map circle + threat ring + START/STOP + drill-down sheet
ui/SettingsScreen.kt source toggles, distance sliders, vibrate, theme ui/OverlayBubble.kt floating "chat-bubble" version of the map circle
ui/MarkerIcons.kt map marker drawables — source dots + ⌖ user crosshair
ui/SettingsScreen.kt source toggles, distance sliders, Waze token, vibrate, theme
ui/theme/Theme.kt Material 3 dark/light + threat colors ui/theme/Theme.kt Material 3 dark/light + threat colors
service/DetectionService.kt foreground service — owns scanners, notification, vibration service/DetectionService.kt foreground service — owns scanners, notification, vibration
service/OverlayManager.kt WindowManager host for the floating overlay bubble
scan/BleScanner.kt BLE callback scanner scan/BleScanner.kt BLE callback scanner
scan/WifiScanner.kt WifiManager poller + SCAN_RESULTS receiver scan/WifiScanner.kt WifiManager poller + SCAN_RESULTS receiver
scan/DeflockClient.kt Overpass POST (deflock.org → overpass-api.de) + 24h cache scan/DeflockClient.kt Overpass POST (deflock.org → overpass-api.de) + 24h cache
scan/DeflockScanner.kt location-driven proximity check + failure backoff scan/DeflockScanner.kt location-driven proximity check + failure backoff
scan/CitizenClient.kt GET /api/incident/trending + /api/incident/{id} scan/CitizenClient.kt GET /api/incident/trending + /api/incident/{id}
scan/CitizenScanner.kt 60 s poller, fire/medical filter, per-id cache scan/CitizenScanner.kt 60 s poller, fire/medical filter, per-id cache
fusion/ConfidenceEngine.kt scoring (one place — BLE / WiFi / DeFlock / Citizen) scan/WazeClient.kt GET api.blackflagintel.com proxy (X-App-Token) → OpenWeb Ninja
scan/WazeScanner.kt ~4 min poller, 200-alert page, client-side POLICE filter
fusion/ConfidenceEngine.kt scoring (BLE / WiFi / DeFlock / Citizen / Waze / Commercial)
fusion/RssiTracker.kt rise-peak-fall stationary-signal detector fusion/RssiTracker.kt rise-peak-fall stationary-signal detector
fusion/DetectionStore.kt in-memory dedup, 5-min retention, max-tier flow fusion/DetectionStore.kt in-memory dedup, 5-min retention, max-tier flow
fusion/SourceHealth.kt per-source OK/FAILED registry for the drill-down fusion/SourceHealth.kt per-source OK/FAILED registry for the drill-down
fusion/ThreatLevel.kt 4-tier enum + DetectionSource enum fusion/ThreatLevel.kt 4-tier enum + DetectionSource enum
data/location/LocationProvider.kt FusedLocationProviderClient wrapper data/location/LocationProvider.kt FusedLocationProviderClient wrapper
data/settings/Settings.kt SharedPreferences-backed StateFlow settings data/settings/Settings.kt SharedPreferences-backed StateFlow settings
data/targets/ BleOuis, WifiOuis, RavenUuids, Patterns, Manufacturers data/settings/SecureStore.kt Keystore AES/GCM store for the Waze proxy token
data/targets/ BleOuis, WifiOuis, RavenUuids, Patterns, Manufacturers, MicTargets
``` ```
No detection-history database. All state is in-memory and clears on stop, by No detection-history database. All state is in-memory and clears on stop, by
@@ -96,8 +124,8 @@ into a stuck state.
## Build & install ## Build & install
Requires: Requires:
- **JDK 21** (Android Gradle Plugin 8.7.x rejects JDK 26) - **JDK 17** (17 or 21; Android Gradle Plugin 8.7.x rejects JDK 26)
- **Android Studio** with SDK Platform 34 + Build-Tools 34.x + Platform-Tools - **Android Studio** with SDK Platform 35 + Build-Tools 35.x + Platform-Tools
```sh ```sh
# 1) Copy the example local.properties and point sdk.dir at your install # 1) Copy the example local.properties and point sdk.dir at your install
@@ -115,6 +143,13 @@ export JAVA_HOME=/usr/local/opt/openjdk@21/libexec/openjdk.jdk/Contents/Home
Or download the latest debug-signed APK from Or download the latest debug-signed APK from
[Releases](https://github.com/KaraZajac/OVERWATCH/releases). [Releases](https://github.com/KaraZajac/OVERWATCH/releases).
Releases are cut by CI: pushing a `v*` tag runs `.github/workflows/release.yml`,
which builds `:app:assembleDebug` and attaches the APK to a GitHub Release. No
build-time secrets — the app ships with no key or token. A fixed `debug.keystore`
is committed (a debug key is non-secret; password is the well-known `android`) so
every build — CI or local — signs identically and updates install in place
without an uninstall.
--- ---
## Permissions ## Permissions
@@ -126,10 +161,11 @@ Or download the latest debug-signed APK from
| `ACCESS_FINE_LOCATION` | Required for BLE pre-S, WiFi pre-T, and DeFlock/Citizen proximity | | `ACCESS_FINE_LOCATION` | Required for BLE pre-S, WiFi pre-T, and DeFlock/Citizen proximity |
| `NEARBY_WIFI_DEVICES` (API 33+) | WiFi scan results without using location | | `NEARBY_WIFI_DEVICES` (API 33+) | WiFi scan results without using location |
| `ACCESS_WIFI_STATE`, `CHANGE_WIFI_STATE` | Trigger and read scan results | | `ACCESS_WIFI_STATE`, `CHANGE_WIFI_STATE` | Trigger and read scan results |
| `INTERNET`, `ACCESS_NETWORK_STATE` | DeFlock Overpass + Citizen API | | `INTERNET`, `ACCESS_NETWORK_STATE` | DeFlock Overpass, Citizen API, Waze proxy |
| `FOREGROUND_SERVICE`, `FOREGROUND_SERVICE_CONNECTED_DEVICE`, `FOREGROUND_SERVICE_LOCATION` | Keep scanning with the screen off | | `FOREGROUND_SERVICE`, `FOREGROUND_SERVICE_CONNECTED_DEVICE`, `FOREGROUND_SERVICE_LOCATION` | Keep scanning with the screen off |
| `POST_NOTIFICATIONS` (API 33+) | Foreground-service notification | | `POST_NOTIFICATIONS` (API 33+) | Foreground-service notification |
| `VIBRATE` | Haptic alert on threat-tier escalation | | `VIBRATE` | Haptic alert on threat-tier escalation |
| `SYSTEM_ALERT_WINDOW` | Optional floating threat-circle overlay (special-access; granted via system settings) |
Requested at runtime when you press START for the first time. If you Requested at runtime when you press START for the first time. If you
permanently deny a required permission ("don't ask again"), the START button permanently deny a required permission ("don't ask again"), the START button
@@ -142,7 +178,7 @@ so you can grant manually.
Tap the gear icon in the top-right. Tap the gear icon in the top-right.
- **Detection sources**: toggle BLE / WiFi / DeFlock / Citizen / Waze independently. - **Detection sources**: toggle BLE / WiFi / DeFlock / Citizen / Waze / Commercial independently.
Changes take effect on the next Start. While scanning, a **Restart scan to Changes take effect on the next Start. While scanning, a **Restart scan to
apply** button appears that does `stop()` + `start()` in one tap. apply** button appears that does `stop()` + `start()` in one tap.
- **Proximity thresholds** (sliders commit on release, not per-pixel): - **Proximity thresholds** (sliders commit on release, not per-pixel):
@@ -154,6 +190,8 @@ Tap the gear icon in the top-right.
paid OpenWeb Ninja key stays server-side on the proxy. Empty = Waze source off. paid OpenWeb Ninja key stays server-side on the proxy. Empty = Waze source off.
- **Alerts**: - **Alerts**:
- Vibrate on threat escalation (default on) - Vibrate on threat escalation (default on)
- **Display over other apps**: floating threat-circle overlay (needs the
special-access permission; the app bounces you to the system page to grant it).
- **Appearance**: System / Dark / Light (default Dark) - **Appearance**: System / Dark / Light (default Dark)
--- ---
@@ -166,22 +204,28 @@ These live under `REFERENCES/` (gitignored):
- **flock-detection** — confidence-scoring algorithm (highest reusability), RSSI rise-peak-fall, OUIs + UUIDs + patterns - **flock-detection** — confidence-scoring algorithm (highest reusability), RSSI rise-peak-fall, OUIs + UUIDs + patterns
- **flock-you** — 31-OUI WiFi superset (promiscuous-mode tricks not portable to Android) - **flock-you** — 31-OUI WiFi superset (promiscuous-mode tricks not portable to Android)
- **deflock** + **deflock-app** — Overpass query format + proximity-alert pattern (the Flutter app uses Overpass directly, not the CDN tiles, which the OVERWATCH client mirrors) - **deflock** + **deflock-app** — Overpass query format + proximity-alert pattern (the Flutter app uses Overpass directly, not the CDN tiles, which the OVERWATCH client mirrors)
- **wazepolice** — live-map/api/georss recipe; informed v0.1.0v0.1.5 Waze integration that has since been removed (endpoint is reCAPTCHA-gated) - **wazepolice** — original live-map/api/georss recipe; that endpoint is now reCAPTCHA-gated, so v0.5.0 re-added Waze via the OpenWeb Ninja proxy (`api.blackflagintel.com`) instead of hitting Waze directly
--- ---
## Status ## Status
Phases 15 (skeleton, BLE, WiFi, DeFlock, Citizen, polish) complete and Phases 15 (skeleton, BLE, WiFi, DeFlock, Citizen, polish) complete and
field-tested. Current release **v0.1.7** addresses two full audit passes field-tested. Current release **v0.5.1**. Notable changes:
(see release notes for v0.1.2, v0.1.3, v0.1.6). Notable changes since v0.1.0:
- v0.1.2 — Android 14+ foreground service type fix (location was being silently revoked); NaN-coordinate filter on map data. - v0.1.2 — Android 14+ foreground service type fix; NaN-coordinate filter on map data.
- v0.1.3 — DeFlock CDN replaced by direct Overpass calls (Cloudflare-blocked). - v0.1.3 — DeFlock CDN replaced by direct Overpass calls (Cloudflare-blocked).
- v0.1.4 — Citizen.com added as 5th source, per-source health registry. - v0.1.4 — Citizen.com added as 5th source, per-source health registry.
- v0.1.5 — Waze removed (reCAPTCHA-gated; no clean mobile workaround). - v0.1.5 — Waze removed (reCAPTCHA-gated; no clean mobile workaround at the time).
- v0.1.6 — Dynamic notification with tier + label, haptic alerts on escalation, Open-in-Maps for geo events, idle visual differentiated from "scanning, all clear", permanent-deny recovery via Open Settings. - v0.1.6 — Dynamic notification with tier + label, haptic alerts, Open-in-Maps for geo events.
- v0.1.7 — System back from Settings returns to MAIN instead of exiting. - v0.1.7 — System back from Settings returns to MAIN instead of exiting.
- v0.2.0 — Live map circle + COMMERCIAL source (Nest / Ring / Echo / hidden cams).
- v0.2.1v0.2.2 — Live proximity refresh, map dot markers, map + Settings UI polish.
- v0.3.0v0.3.2 — Floating threat-circle overlay (chat-bubble style) + drag/crash fixes.
- v0.5.0 — Waze re-added via a key-protected Caddy proxy (`api.blackflagintel.com`): the OpenWeb Ninja key stays server-side, the app uses an encrypted per-device token. GitHub Actions release pipeline added.
- v0.5.1 — UI: larger map circle with a threat-color ring, ⌖ user crosshair, source-color dots (Flock red / Waze blue / Citizen purple), START moved to the bottom.
- v0.5.2 — Committed a fixed debug keystore so CI + local builds sign identically; updates now install in place (no functional changes).
- v0.5.3 — Detect Meta / Snap / Vuzix smart glasses in the COMMERCIAL source (BLE company-id + name vectors); new radar app icon (launcher, themed, and notification).
## License ## License
+15 -2
View File
@@ -12,8 +12,21 @@ android {
applicationId = "org.soulstone.overwatch" applicationId = "org.soulstone.overwatch"
minSdk = 26 minSdk = 26
targetSdk = 35 targetSdk = 35
versionCode = 16 versionCode = 19
versionName = "0.5.0" versionName = "0.5.3"
}
// Fixed debug keystore committed to the repo (a debug key is non-secret — its
// password is the well-known "android") so CI and local builds sign
// identically. Without it each CI build minted a fresh debug key and updates
// wouldn't install over the previous one.
signingConfigs {
getByName("debug") {
storeFile = rootProject.file("debug.keystore")
storePassword = "android"
keyAlias = "androiddebugkey"
keyPassword = "android"
}
} }
buildTypes { buildTypes {
@@ -5,17 +5,19 @@ import java.util.UUID
/** /**
* Curated targets for "device with a microphone in your space" detection. * Curated targets for "device with a microphone in your space" detection.
* *
* Scope is intentionally narrow — only well-known smart-home OEMs whose devices * Scope is intentionally narrow — well-known smart-home OEMs whose devices stay
* stay in fixed locations and continuously listen. Apple manufacturer id 0x004C * in fixed locations and continuously listen, plus body-worn smart glasses
* is deliberately excluded because every iPhone, AirPod, and Apple Watch * (Meta Ray-Ban, Snap Spectacles) that record the space around them. Apple
* advertises it; a coffee shop full of phones must not light up the alarm. * manufacturer id 0x004C is deliberately excluded because every iPhone, AirPod,
* and Apple Watch advertises it; a coffee shop full of phones must not light up
* the alarm.
* *
* Detection vectors collected from public OUI registries (Wireshark/IEEE) * Detection vectors collected from public OUI registries (Wireshark/IEEE)
* and device-setup advertisement docs. * and device-setup advertisement docs.
*/ */
object MicTargets { object MicTargets {
enum class Family { ECHO, RING, GOOGLE, HIDDEN_CAM } enum class Family { ECHO, RING, GOOGLE, HIDDEN_CAM, GLASSES }
/** Bluetooth SIG company identifiers for "voice/smart-home" device families. */ /** Bluetooth SIG company identifiers for "voice/smart-home" device families. */
private val MFG_GOOGLE = 0x00E0 private val MFG_GOOGLE = 0x00E0
@@ -23,6 +25,25 @@ object MicTargets {
/** Yingxin / cheap-spy-cam mfg id seen in field reports. */ /** Yingxin / cheap-spy-cam mfg id seen in field reports. */
private val MFG_YINGXIN = 0x05A7 private val MFG_YINGXIN = 0x05A7
/**
* Bluetooth SIG company identifiers for camera-bearing smart glasses. The
* manufacturer-id field is the reliable vector — device names and service
* UUIDs are inconsistent across advertising frames (per the open-source
* Nearby Glasses project, which this mirrors). Caveat: these ids are
* manufacturer-wide, so Meta's also match Quest VR headsets (still a
* camera/mic device, so an acceptable secondary signal). Luxottica in BLE
* mfg data is essentially only their *smart* eyewear — plain sunglasses
* have no radio. Brands without a dedicated SIG company id (RayNeo — which
* rides under TCL's 0x0BC6, too broad to use — plus XREAL, Rokid) advertise
* under a chipset vendor's id, so those are caught by distinctive BLE-name
* hints below instead.
*/
private val MFG_META = 0x01AB // Meta Platforms, Inc. (ex-Facebook)
private val MFG_META_TECH = 0x058E // Meta Platforms Technologies (Reality Labs; also Quest)
private val MFG_LUXOTTICA = 0x0D53 // Luxottica — Ray-Ban / Oakley Meta frames
private val MFG_SNAP = 0x03C2 // Snap Inc. — Spectacles
private val MFG_VUZIX = 0x060C // Vuzix — enterprise / AR smart glasses
/** Echo/Alexa Voice Service GATT (FE03 — assigned to Amazon Lab126). */ /** Echo/Alexa Voice Service GATT (FE03 — assigned to Amazon Lab126). */
private val UUID_AVS = UUID.fromString("0000fe03-0000-1000-8000-00805f9b34fb") private val UUID_AVS = UUID.fromString("0000fe03-0000-1000-8000-00805f9b34fb")
@@ -63,7 +84,13 @@ object MicTargets {
"Nest" to Family.GOOGLE, "Nest" to Family.GOOGLE,
"GoogleHome" to Family.GOOGLE, "GoogleHome" to Family.GOOGLE,
"Chromecast" to Family.GOOGLE, "Chromecast" to Family.GOOGLE,
"Google-Home" to Family.GOOGLE "Google-Home" to Family.GOOGLE,
"Spectacles" to Family.GLASSES,
"Ray-Ban" to Family.GLASSES,
"RayNeo" to Family.GLASSES,
"Vuzix" to Family.GLASSES,
"XREAL" to Family.GLASSES,
"Rokid" to Family.GLASSES
) )
private val SSID_HINTS: List<Pair<String, Family>> = listOf( private val SSID_HINTS: List<Pair<String, Family>> = listOf(
@@ -115,6 +142,7 @@ object MicTargets {
MFG_AMAZON -> Family.ECHO MFG_AMAZON -> Family.ECHO
MFG_GOOGLE -> Family.GOOGLE MFG_GOOGLE -> Family.GOOGLE
MFG_YINGXIN -> Family.HIDDEN_CAM MFG_YINGXIN -> Family.HIDDEN_CAM
MFG_META, MFG_META_TECH, MFG_LUXOTTICA, MFG_SNAP, MFG_VUZIX -> Family.GLASSES
else -> null else -> null
} }
@@ -149,5 +177,6 @@ object MicTargets {
Family.RING -> "Ring" Family.RING -> "Ring"
Family.GOOGLE -> "Google Nest / Home" Family.GOOGLE -> "Google Nest / Home"
Family.HIDDEN_CAM -> "Possible hidden mic / cam" Family.HIDDEN_CAM -> "Possible hidden mic / cam"
Family.GLASSES -> "Smart glasses"
} }
} }
@@ -403,7 +403,7 @@ class DetectionService : LifecycleService() {
return NotificationCompat.Builder(this, CHANNEL_ID) return NotificationCompat.Builder(this, CHANNEL_ID)
.setContentTitle(title) .setContentTitle(title)
.setContentText(text) .setContentText(text)
.setSmallIcon(android.R.drawable.ic_menu_view) .setSmallIcon(R.drawable.ic_stat_radar)
.setOngoing(true) .setOngoing(true)
.setContentIntent(pi) .setContentIntent(pi)
.setCategory(NotificationCompat.CATEGORY_SERVICE) .setCategory(NotificationCompat.CATEGORY_SERVICE)
@@ -9,6 +9,7 @@ import androidx.compose.animation.core.infiniteRepeatable
import androidx.compose.animation.core.rememberInfiniteTransition import androidx.compose.animation.core.rememberInfiniteTransition
import androidx.compose.animation.core.tween import androidx.compose.animation.core.tween
import androidx.compose.foundation.background import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.clickable import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Arrangement import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box import androidx.compose.foundation.layout.Box
@@ -135,6 +136,7 @@ fun MainScreen(
animating = running, animating = running,
userLocation = userLocation, userLocation = userLocation,
mapPoints = mapPoints, mapPoints = mapPoints,
events = events,
mapRadiusMeters = mapRadiusMeters, mapRadiusMeters = mapRadiusMeters,
onTap = { showSheet = true } onTap = { showSheet = true }
) )
@@ -150,9 +152,15 @@ fun MainScreen(
Spacer(Modifier.height(24.dp)) Spacer(Modifier.height(24.dp))
StatusText(running = running, threat = threat, score = score, events = events) StatusText(running = running, threat = threat, score = score, events = events)
}
Spacer(Modifier.height(24.dp)) // Push the primary action button to the bottom of the screen.
Spacer(Modifier.weight(1f))
Column(
modifier = Modifier.fillMaxWidth(),
horizontalAlignment = Alignment.CenterHorizontally
) {
Button( Button(
onClick = onStartStop, onClick = onStartStop,
enabled = canStart, enabled = canStart,
@@ -200,6 +208,8 @@ fun MainScreen(
} }
} }
} }
Spacer(Modifier.height(24.dp))
} }
if (showSheet) { if (showSheet) {
@@ -230,6 +240,7 @@ private fun ThreatMapCircle(
animating: Boolean, animating: Boolean,
userLocation: Location?, userLocation: Location?,
mapPoints: List<DeflockClient.AlprPoint>, mapPoints: List<DeflockClient.AlprPoint>,
events: List<DetectionEvent>,
mapRadiusMeters: Float, mapRadiusMeters: Float,
onTap: () -> Unit onTap: () -> Unit
) { ) {
@@ -240,6 +251,9 @@ private fun ThreatMapCircle(
ThreatLevel.ORANGE -> ThreatColors.Orange ThreatLevel.ORANGE -> ThreatColors.Orange
ThreatLevel.RED -> ThreatColors.Red ThreatLevel.RED -> ThreatColors.Red
} }
// Steady threat-tier ring around the circle: tier color while scanning,
// muted gray when idle. Gives the current level at a glance even over the map.
val ringColor = if (animating) activeColor else idleColor
val transition = rememberInfiniteTransition(label = "pulse") val transition = rememberInfiniteTransition(label = "pulse")
val pulse by transition.animateFloat( val pulse by transition.animateFloat(
@@ -254,7 +268,9 @@ private fun ThreatMapCircle(
Box( Box(
modifier = Modifier modifier = Modifier
.size(220.dp) .size(300.dp)
.border(width = 6.dp, color = ringColor, shape = CircleShape)
.padding(6.dp)
.clip(CircleShape), .clip(CircleShape),
contentAlignment = Alignment.Center contentAlignment = Alignment.Center
) { ) {
@@ -300,8 +316,10 @@ private fun ThreatMapCircle(
val ctx = LocalContext.current val ctx = LocalContext.current
// Build the marker drawables once per Composition rather than // Build the marker drawables once per Composition rather than
// every recomposition — bitmap allocation isn't free. // every recomposition — bitmap allocation isn't free.
val userDot = remember(ctx) { dotDrawable(ctx.resources, 36, DOT_USER_BLUE) } val userMark = remember(ctx) { crosshairDrawable(ctx.resources, 46, MARK_USER_WHITE) }
val flockDot = remember(ctx) { dotDrawable(ctx.resources, 26, DOT_FLOCK_RED) } val flockDot = remember(ctx) { dotDrawable(ctx.resources, 26, DOT_FLOCK_RED) }
val wazeDot = remember(ctx) { dotDrawable(ctx.resources, 26, DOT_WAZE_BLUE) }
val citizenDot = remember(ctx) { dotDrawable(ctx.resources, 26, DOT_CITIZEN_PURPLE) }
AndroidView( AndroidView(
modifier = Modifier.fillMaxSize(), modifier = Modifier.fillMaxSize(),
factory = { c -> factory = { c ->
@@ -317,7 +335,8 @@ private fun ThreatMapCircle(
map.controller.setCenter(GeoPoint(fix.latitude, fix.longitude)) map.controller.setCenter(GeoPoint(fix.latitude, fix.longitude))
map.overlays.clear() map.overlays.clear()
// ALPR dots first, user dot last so the user draws on top. // Source dots first (Flock red, Waze blue, Citizen purple),
// user position last so the crosshair always draws on top.
for (p in mapPoints) { for (p in mapPoints) {
map.overlays.add( map.overlays.add(
Marker(map).apply { Marker(map).apply {
@@ -329,11 +348,29 @@ private fun ThreatMapCircle(
} }
) )
} }
for (e in events) {
val lat = e.lat ?: continue
val lon = e.lon ?: continue
val dot = when (e.source) {
DetectionSource.WAZE -> wazeDot
DetectionSource.CITIZEN -> citizenDot
else -> null
} ?: continue
map.overlays.add(
Marker(map).apply {
position = GeoPoint(lat, lon)
setAnchor(Marker.ANCHOR_CENTER, Marker.ANCHOR_CENTER)
icon = dot
title = e.label
setInfoWindow(null)
}
)
}
map.overlays.add( map.overlays.add(
Marker(map).apply { Marker(map).apply {
position = GeoPoint(fix.latitude, fix.longitude) position = GeoPoint(fix.latitude, fix.longitude)
setAnchor(Marker.ANCHOR_CENTER, Marker.ANCHOR_CENTER) setAnchor(Marker.ANCHOR_CENTER, Marker.ANCHOR_CENTER)
icon = userDot icon = userMark
setInfoWindow(null) setInfoWindow(null)
} }
) )
@@ -25,5 +25,44 @@ internal fun dotDrawable(
return BitmapDrawable(resources, bitmap) return BitmapDrawable(resources, bitmap)
} }
internal const val DOT_USER_BLUE = 0xFF2196F3.toInt() /** Builds a ⌖-style position mark (register / gun-sight): a stroked circle with
internal const val DOT_FLOCK_RED = 0xFFD7263D.toInt() * a cross through it, painted over a dark halo so it reads on any map tile. Used
* for the user's own location so it stays distinct from the colored source dots. */
internal fun crosshairDrawable(
resources: Resources,
sizePx: Int,
markColor: Int
): BitmapDrawable {
val bitmap = Bitmap.createBitmap(sizePx, sizePx, Bitmap.Config.ARGB_8888)
val canvas = Canvas(bitmap)
val c = sizePx / 2f
val r = sizePx * 0.30f
val pad = sizePx * 0.07f
val stroke = sizePx * 0.10f
val halo = Paint(Paint.ANTI_ALIAS_FLAG).apply {
style = Paint.Style.STROKE
color = 0xB3000000.toInt()
strokeWidth = stroke + 3f
strokeCap = Paint.Cap.ROUND
}
val mark = Paint(Paint.ANTI_ALIAS_FLAG).apply {
style = Paint.Style.STROKE
color = markColor
strokeWidth = stroke
strokeCap = Paint.Cap.ROUND
}
// Halo pass then color pass so the mark stays legible on light or dark tiles.
for (p in listOf(halo, mark)) {
canvas.drawCircle(c, c, r, p)
canvas.drawLine(pad, c, sizePx - pad, c, p) // horizontal
canvas.drawLine(c, pad, c, sizePx - pad, p) // vertical
}
return BitmapDrawable(resources, bitmap)
}
// Per-source marker colors so geodata reads at a glance.
internal const val DOT_FLOCK_RED = 0xFFD7263D.toInt() // Flock / DeFlock ALPR cameras
internal const val DOT_WAZE_BLUE = 0xFF2196F3.toInt() // Waze police reports
internal const val DOT_CITIZEN_PURPLE = 0xFF9C27B0.toInt() // Citizen incidents
internal const val MARK_USER_WHITE = 0xFFFFFFFF.toInt() // the user's own position (⌖)
@@ -29,6 +29,7 @@ import org.osmdroid.util.GeoPoint
import org.osmdroid.views.MapView import org.osmdroid.views.MapView
import org.osmdroid.views.overlay.Marker import org.osmdroid.views.overlay.Marker
import org.soulstone.overwatch.data.settings.Settings import org.soulstone.overwatch.data.settings.Settings
import org.soulstone.overwatch.fusion.DetectionSource
import org.soulstone.overwatch.fusion.ThreatLevel import org.soulstone.overwatch.fusion.ThreatLevel
import org.soulstone.overwatch.service.DetectionService import org.soulstone.overwatch.service.DetectionService
import org.soulstone.overwatch.ui.theme.ThreatColors import org.soulstone.overwatch.ui.theme.ThreatColors
@@ -54,9 +55,11 @@ fun OverlayBubble() {
val threat by DetectionService.store.threatLevel.collectAsState() val threat by DetectionService.store.threatLevel.collectAsState()
val userLocation by DetectionService.location.collectAsState() val userLocation by DetectionService.location.collectAsState()
val mapPoints by DetectionService.mapPoints.collectAsState() val mapPoints by DetectionService.mapPoints.collectAsState()
val events by DetectionService.store.events.collectAsState()
val deflockProx by settings.deflockProximityM.collectAsState() val deflockProx by settings.deflockProximityM.collectAsState()
val citizenProx by settings.citizenProximityM.collectAsState() val citizenProx by settings.citizenProximityM.collectAsState()
val radius = max(deflockProx, citizenProx).toFloat() val wazeProx by settings.wazeProximityM.collectAsState()
val radius = max(max(deflockProx, citizenProx), wazeProx).toFloat()
val activeColor = when (threat) { val activeColor = when (threat) {
ThreatLevel.GREEN -> ThreatColors.Green ThreatLevel.GREEN -> ThreatColors.Green
@@ -76,8 +79,10 @@ fun OverlayBubble() {
label = "overlay-pulse" label = "overlay-pulse"
) )
val userDot = remember(ctx) { dotDrawable(ctx.resources, 30, DOT_USER_BLUE) } val userMark = remember(ctx) { crosshairDrawable(ctx.resources, 34, MARK_USER_WHITE) }
val flockDot = remember(ctx) { dotDrawable(ctx.resources, 22, DOT_FLOCK_RED) } val flockDot = remember(ctx) { dotDrawable(ctx.resources, 22, DOT_FLOCK_RED) }
val wazeDot = remember(ctx) { dotDrawable(ctx.resources, 22, DOT_WAZE_BLUE) }
val citizenDot = remember(ctx) { dotDrawable(ctx.resources, 22, DOT_CITIZEN_PURPLE) }
Box( Box(
modifier = Modifier modifier = Modifier
@@ -128,11 +133,28 @@ fun OverlayBubble() {
} }
) )
} }
for (e in events) {
val lat = e.lat ?: continue
val lon = e.lon ?: continue
val dot = when (e.source) {
DetectionSource.WAZE -> wazeDot
DetectionSource.CITIZEN -> citizenDot
else -> null
} ?: continue
map.overlays.add(
Marker(map).apply {
position = GeoPoint(lat, lon)
setAnchor(Marker.ANCHOR_CENTER, Marker.ANCHOR_CENTER)
icon = dot
setInfoWindow(null)
}
)
}
map.overlays.add( map.overlays.add(
Marker(map).apply { Marker(map).apply {
position = GeoPoint(fix.latitude, fix.longitude) position = GeoPoint(fix.latitude, fix.longitude)
setAnchor(Marker.ANCHOR_CENTER, Marker.ANCHOR_CENTER) setAnchor(Marker.ANCHOR_CENTER, Marker.ANCHOR_CENTER)
icon = userDot icon = userMark
setInfoWindow(null) setInfoWindow(null)
} }
) )
@@ -100,7 +100,7 @@ fun SettingsScreen(
SourceToggle("DEFLOCK • ALPR map (Overpass)", deflock) { settings.setDeflockEnabled(it) } SourceToggle("DEFLOCK • ALPR map (Overpass)", deflock) { settings.setDeflockEnabled(it) }
SourceToggle("CITIZEN • Real-time incident feed", citizen) { settings.setCitizenEnabled(it) } SourceToggle("CITIZEN • Real-time incident feed", citizen) { settings.setCitizenEnabled(it) }
SourceToggle("WAZE • Live police reports", waze) { settings.setWazeEnabled(it) } SourceToggle("WAZE • Live police reports", waze) { settings.setWazeEnabled(it) }
SourceToggle("COMMERCIAL • Nest, Ring, Echo", mic) { settings.setMicEnabled(it) } SourceToggle("COMMERCIAL • Nest, Ring, Echo, glasses", mic) { settings.setMicEnabled(it) }
Spacer(Modifier.height(8.dp)) Spacer(Modifier.height(8.dp))
if (isRunning) { if (isRunning) {
Button( Button(
@@ -1,13 +1,76 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<!-- Radar: range rings + crosshair + sweep beam + a red contact blip. Drawn on
top of the @color/bg_dark adaptive background. -->
<vector xmlns:android="http://schemas.android.com/apk/res/android" <vector xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:aapt="http://schemas.android.com/aapt"
android:width="108dp" android:width="108dp"
android:height="108dp" android:height="108dp"
android:viewportWidth="108" android:viewportWidth="108"
android:viewportHeight="108"> android:viewportHeight="108">
<!-- lit screen glow -->
<path android:pathData="M54,54 m-36,0 a36,36 0 1,0 72,0 a36,36 0 1,0 -72,0">
<aapt:attr name="android:fillColor">
<gradient android:type="radial"
android:centerX="54" android:centerY="54" android:gradientRadius="36">
<item android:offset="0.0" android:color="#123A24" />
<item android:offset="1.0" android:color="#000B0E12" />
</gradient>
</aapt:attr>
</path>
<!-- sweep afterglow wedge -->
<path <path
android:pathData="M54,54 L54,19 A35,35 0 0,1 83.3,35 Z"
android:fillColor="#1FAA59" android:fillColor="#1FAA59"
android:pathData="M54,30 m-18,0 a18,18 0 1,0 36,0 a18,18 0 1,0 -36,0" /> android:fillAlpha="0.32" />
<!-- range rings -->
<path <path
android:fillColor="#F4F6FA" android:pathData="M54,54 m-34,0 a34,34 0 1,0 68,0 a34,34 0 1,0 -68,0"
android:pathData="M54,30 m-6,0 a6,6 0 1,0 12,0 a6,6 0 1,0 -12,0" /> android:strokeColor="#1FAA59"
android:strokeWidth="2" />
<path
android:pathData="M54,54 m-23,0 a23,23 0 1,0 46,0 a23,23 0 1,0 -46,0"
android:strokeColor="#1FAA59"
android:strokeWidth="2"
android:strokeAlpha="0.85" />
<path
android:pathData="M54,54 m-12,0 a12,12 0 1,0 24,0 a12,12 0 1,0 -24,0"
android:strokeColor="#1FAA59"
android:strokeWidth="2"
android:strokeAlpha="0.85" />
<!-- crosshair -->
<path
android:pathData="M20,54 L88,54"
android:strokeColor="#1FAA59"
android:strokeWidth="1.4"
android:strokeAlpha="0.55" />
<path
android:pathData="M54,20 L54,88"
android:strokeColor="#1FAA59"
android:strokeWidth="1.4"
android:strokeAlpha="0.55" />
<!-- leading sweep beam -->
<path
android:pathData="M54,54 L83.3,35"
android:strokeColor="#33E38C"
android:strokeWidth="2.4"
android:strokeLineCap="round" />
<!-- contact blip -->
<path
android:pathData="M72,40 m-7,0 a7,7 0 1,0 14,0 a7,7 0 1,0 -14,0"
android:fillColor="#D7263D"
android:fillAlpha="0.22" />
<path
android:pathData="M72,40 m-3.3,0 a3.3,3.3 0 1,0 6.6,0 a3.3,3.3 0 1,0 -6.6,0"
android:fillColor="#D7263D" />
<!-- hub -->
<path
android:pathData="M54,54 m-2.4,0 a2.4,2.4 0 1,0 4.8,0 a2.4,2.4 0 1,0 -4.8,0"
android:fillColor="#33E38C" />
</vector> </vector>
@@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Single-colour radar silhouette for Android 13+ themed icons (system tints it). -->
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="108dp"
android:height="108dp"
android:viewportWidth="108"
android:viewportHeight="108">
<path
android:pathData="M54,54 m-34,0 a34,34 0 1,0 68,0 a34,34 0 1,0 -68,0"
android:strokeColor="#FFFFFF"
android:strokeWidth="2.2" />
<path
android:pathData="M54,54 m-23,0 a23,23 0 1,0 46,0 a23,23 0 1,0 -46,0"
android:strokeColor="#FFFFFF"
android:strokeWidth="2.2" />
<path
android:pathData="M54,54 m-12,0 a12,12 0 1,0 24,0 a12,12 0 1,0 -24,0"
android:strokeColor="#FFFFFF"
android:strokeWidth="2.2" />
<path
android:pathData="M20,54 L88,54"
android:strokeColor="#FFFFFF"
android:strokeWidth="1.8" />
<path
android:pathData="M54,20 L54,88"
android:strokeColor="#FFFFFF"
android:strokeWidth="1.8" />
<path
android:pathData="M54,54 L83.3,35"
android:strokeColor="#FFFFFF"
android:strokeWidth="2.6"
android:strokeLineCap="round" />
<path
android:pathData="M72,40 m-3.6,0 a3.6,3.6 0 1,0 7.2,0 a3.6,3.6 0 1,0 -7.2,0"
android:fillColor="#FFFFFF" />
<path
android:pathData="M54,54 m-2.6,0 a2.6,2.6 0 1,0 5.2,0 a2.6,2.6 0 1,0 -5.2,0"
android:fillColor="#FFFFFF" />
</vector>
@@ -0,0 +1,32 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Status-bar / notification small icon. White silhouette; the system tints it. -->
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:pathData="M12,12 m-10,0 a10,10 0 1,0 20,0 a10,10 0 1,0 -20,0"
android:strokeColor="#FFFFFF"
android:strokeWidth="1.4" />
<path
android:pathData="M12,12 m-5.2,0 a5.2,5.2 0 1,0 10.4,0 a5.2,5.2 0 1,0 -10.4,0"
android:strokeColor="#FFFFFF"
android:strokeWidth="1.4" />
<path
android:pathData="M2.5,12 L21.5,12"
android:strokeColor="#FFFFFF"
android:strokeWidth="1.1" />
<path
android:pathData="M12,2.5 L12,21.5"
android:strokeColor="#FFFFFF"
android:strokeWidth="1.1" />
<path
android:pathData="M12,12 L20,7.5"
android:strokeColor="#FFFFFF"
android:strokeWidth="1.6"
android:strokeLineCap="round" />
<path
android:pathData="M16.4,8.9 m-1.8,0 a1.8,1.8 0 1,0 3.6,0 a1.8,1.8 0 1,0 -3.6,0"
android:fillColor="#FFFFFF" />
</vector>
@@ -2,4 +2,5 @@
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android"> <adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/bg_dark" /> <background android:drawable="@color/bg_dark" />
<foreground android:drawable="@drawable/ic_launcher_foreground" /> <foreground android:drawable="@drawable/ic_launcher_foreground" />
<monochrome android:drawable="@drawable/ic_launcher_monochrome" />
</adaptive-icon> </adaptive-icon>
@@ -2,4 +2,5 @@
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android"> <adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/bg_dark" /> <background android:drawable="@color/bg_dark" />
<foreground android:drawable="@drawable/ic_launcher_foreground" /> <foreground android:drawable="@drawable/ic_launcher_foreground" />
<monochrome android:drawable="@drawable/ic_launcher_monochrome" />
</adaptive-icon> </adaptive-icon>
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/* OVERWATCH landing — count-up stats + scroll reveal. No network, no deps. */
(function () {
'use strict';
const reduceMotion = window.matchMedia('(prefers-reduced-motion: reduce)').matches;
/* count-up numbers when the stats row scrolls into view */
function countUp(el) {
const target = parseInt(el.dataset.target, 10);
if (isNaN(target)) return;
if (!target || reduceMotion) { el.textContent = String(target); return; }
const dur = 1100, start = performance.now();
(function tick(now) {
const p = Math.min(1, (now - start) / dur);
el.textContent = String(Math.round(target * (1 - Math.pow(1 - p, 3))));
if (p < 1) requestAnimationFrame(tick);
})(performance.now());
}
const statsRow = document.getElementById('stats-row');
if (statsRow) {
const nums = statsRow.querySelectorAll('.num[data-target]');
if ('IntersectionObserver' in window && !reduceMotion) {
const io = new IntersectionObserver((entries, obs) => {
entries.forEach((e) => {
if (e.isIntersecting) { nums.forEach(countUp); obs.disconnect(); }
});
}, { threshold: 0.4 });
io.observe(statsRow);
} else {
nums.forEach((el) => { el.textContent = el.dataset.target; });
}
}
/* scroll-triggered reveal */
const reveals = document.querySelectorAll('.reveal');
if (!('IntersectionObserver' in window) || reduceMotion) {
reveals.forEach((el) => el.classList.add('in'));
} else {
const ro = new IntersectionObserver((entries, obs) => {
entries.forEach((e) => {
if (e.isIntersecting) { e.target.classList.add('in'); obs.unobserve(e.target); }
});
}, { threshold: 0.12, rootMargin: '0px 0px -40px 0px' });
reveals.forEach((el) => ro.observe(el));
}
})();
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>OVERWATCH — passive surveillance detection for Android</title>
<meta name="description" content="A native Android app that passively flags nearby Flock Safety ALPRs, Axon body cameras, and police presence. Fuses BLE/WiFi radio scans, the DeFlock ALPR map, and Citizen/Waze feeds into a green→red threat tier. Listens only — never transmits.">
<meta property="og:title" content="OVERWATCH — passive surveillance detection">
<meta property="og:description" content="Android app that flags nearby Flock ALPRs, Axon body cams, and police by fusing BLE/WiFi + the DeFlock map + Citizen/Waze. Passive only — it never transmits.">
<meta property="og:type" content="website">
<meta property="og:url" content="https://overwatch.netslum.io/">
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<link rel="stylesheet" href="style.css?v=2">
</head>
<body>
<div class="bg-mesh" aria-hidden="true">
<div class="mesh-blob mesh-blob-1"></div>
<div class="mesh-blob mesh-blob-2"></div>
<div class="mesh-blob mesh-blob-3"></div>
</div>
<nav class="nav">
<div class="container nav-inner">
<a class="nav-brand" href="#">
<img class="nav-logo" src="logo.svg" width="30" height="30" alt="" aria-hidden="true">
OVERWATCH
</a>
<div class="nav-links">
<a href="#detect">How it works</a>
<a href="#sources">Sources</a>
<a href="#tiers">Tiers</a>
<a href="#screens">Screens</a>
<a href="#download">Download</a>
<a class="nav-github" href="https://github.com/KaraZajac/OVERWATCH" aria-label="GitHub">
<svg height="18" viewBox="0 0 16 16" width="18" fill="currentColor" aria-hidden="true">
<path d="M8 0C3.58 0 0 3.58 0 8c0 3.54 2.29 6.53 5.47 7.59.4.07.55-.17.55-.38 0-.19-.01-.82-.01-1.49-2.01.37-2.53-.49-2.69-.94-.09-.23-.48-.94-.82-1.13-.28-.15-.68-.52-.01-.53.63-.01 1.08.58 1.23.82.72 1.21 1.87.87 2.33.66.07-.52.28-.87.51-1.07-1.78-.2-3.64-.89-3.64-3.95 0-.87.31-1.59.82-2.15-.08-.2-.36-1.02.08-2.12 0 0 .67-.21 2.2.82.64-.18 1.32-.27 2-.27.68 0 1.36.09 2 .27 1.53-1.04 2.2-.82 2.2-.82.44 1.1.16 1.92.08 2.12.51.56.82 1.27.82 2.15 0 3.07-1.87 3.75-3.65 3.95.29.25.54.73.54 1.48 0 1.07-.01 1.93-.01 2.2 0 .21.15.46.55.38A8.013 8.013 0 0 0 16 8c0-4.42-3.58-8-8-8z"/>
</svg>
</a>
</div>
</div>
</nav>
<!-- ──────────────── HERO ──────────────── -->
<header class="hero">
<div class="container hero-inner">
<div class="hero-eyebrow">
<span class="dot dot-pulse"></span>
v0.5.3 · Android · passive
</div>
<h1 class="hero-title">
<span class="display-wordmark">OVERWATCH</span>
</h1>
<p class="hero-tag">
A native Android app that <strong>passively detects surveillance around you</strong>.
Open it, hit <strong>START</strong>, and a ring turns green → yellow →
orange → red as the engine gets more sure there's a Flock Safety ALPR,
an Axon body camera, or active police nearby.
<span class="hero-tag-pop">It only listens. It never transmits, probes, or jams.</span>
</p>
<div class="phone-hero">
<img class="phone" src="img/overwatch-main.png" width="1096" height="2560"
alt="OVERWATCH main screen: a live map inside a green &quot;all clear&quot; threat ring, centered on the user with a crosshair, and a STOP button." loading="eager">
</div>
<div class="stats-row" id="stats-row">
<div class="stat-chip"><span class="num" data-target="6">0</span><span>fused sources</span></div>
<div class="stat-chip stat-vfy"><span class="num" data-target="4">0</span><span>threat tiers</span></div>
<div class="stat-chip"><span class="num" data-target="0">0</span><span>packets sent</span></div>
<div class="stat-chip"><span class="num" data-target="17">0</span><span>releases</span></div>
</div>
<div class="cta-row">
<a class="btn btn-primary" href="https://github.com/KaraZajac/OVERWATCH/releases/latest">
↓ Download APK
</a>
<a class="btn" href="#detect">How it works</a>
<a class="btn btn-ghost" href="https://github.com/KaraZajac/OVERWATCH">
<svg height="16" viewBox="0 0 16 16" width="16" fill="currentColor"><path d="M8 0C3.58 0 0 3.58 0 8c0 3.54 2.29 6.53 5.47 7.59.4.07.55-.17.55-.38 0-.19-.01-.82-.01-1.49-2.01.37-2.53-.49-2.69-.94-.09-.23-.48-.94-.82-1.13-.28-.15-.68-.52-.01-.53.63-.01 1.08.58 1.23.82.72 1.21 1.87.87 2.33.66.07-.52.28-.87.51-1.07-1.78-.2-3.64-.89-3.64-3.95 0-.87.31-1.59.82-2.15-.08-.2-.36-1.02.08-2.12 0 0 .67-.21 2.2.82.64-.18 1.32-.27 2-.27.68 0 1.36.09 2 .27 1.53-1.04 2.2-.82 2.2-.82.44 1.1.16 1.92.08 2.12.51.56.82 1.27.82 2.15 0 3.07-1.87 3.75-3.65 3.95.29.25.54.73.54 1.48 0 1.07-.01 1.93-.01 2.2 0 .21.15.46.55.38A8.013 8.013 0 0 0 16 8c0-4.42-3.58-8-8-8z"/></svg>
Source on GitHub
</a>
</div>
<p class="hero-warn">Passive defense only. Debug-signed APK — sideload; no Play Store. <a href="https://github.com/KaraZajac/OVERWATCH">Read the README.</a></p>
</div>
</header>
<!-- ──────────────── TRUST STRIP ──────────────── -->
<section class="trust-strip">
<div class="container">
<div class="trust-row">
<span class="trust-label">Fuses signal from</span>
<ul class="trust-items">
<li>Bluetooth-LE + WiFi radio</li>
<li>DeFlock ALPR map</li>
<li>Citizen incidents</li>
<li>Waze police alerts</li>
<li>OpenStreetMap · Overpass</li>
</ul>
</div>
</div>
</section>
<!-- ──────────────── HOW IT WORKS ──────────────── -->
<section id="detect" class="section section-feature reveal">
<div class="container">
<div class="section-head">
<span class="section-tag">how it works</span>
<h2>One tap. A live threat map.</h2>
<p class="lead">
While scanning, the circle becomes an <strong>OpenStreetMap centered on
you</strong>, wrapped in a threat-color ring for the current tier and
marked with a ⌖ crosshair. Every detection is a dot, color-coded by
source — so each mark is self-explanatory. Lock the screen and the
foreground notification keeps the tier live; the phone vibrates only
when the threat <em>escalates</em>.
</p>
</div>
<div class="feature-split">
<div class="phone-frame">
<img class="phone" src="img/overwatch-sources.png" width="856" height="2000"
alt="Detection-sources drill-down: BLE, WiFi, DeFlock, Citizen, Waze and Commercial rows, each with a color tier dot and the observations that fired it." loading="lazy">
</div>
<div class="explain-annotations">
<div class="annotation">
<span class="anno-num">1</span>
<div>
<strong>Threat-color ring</strong>
<p>The map is wrapped in the current tier's color — green, yellow,
orange, or red — so you read your situation at a glance without
opening anything.</p>
</div>
</div>
<div class="annotation">
<span class="anno-num">2</span>
<div>
<strong>Source-color dots</strong>
<p><span class="legend-dot red"></span> Flock / DeFlock cameras red ·
<span class="legend-dot blue"></span> Waze police blue ·
<span class="legend-dot purple"></span> Citizen incidents purple.
Tap any row for coordinates + a Maps deep-link.</p>
</div>
</div>
<div class="annotation">
<span class="anno-num">3</span>
<div>
<strong>Foreground notification</strong>
<p>Rebuilt on every tier change — <code>OVERWATCH • RED</code> with
the top detection's score. Priority bumps to HIGH on RED so the
system surfaces it as a heads-up, screen locked or not.</p>
</div>
</div>
<div class="annotation">
<span class="anno-num">4</span>
<div>
<strong>Escalation-only haptics</strong>
<p>A short pulse for YELLOW, double for ORANGE, escalating triple
for RED — but only on <em>upward</em> transitions, so it never
nags you while a threat lingers.</p>
</div>
</div>
</div>
</div>
</div>
</section>
<!-- ──────────────── DETECTION SOURCES ──────────────── -->
<section id="sources" class="section section-bento reveal">
<div class="container">
<div class="section-head">
<span class="section-tag">detection sources</span>
<h2>Six sensors, one score.</h2>
<p class="lead">Every observation is scored 0100 by the confidence
engine; the on-screen tier is the <strong>max live score across all
sources</strong>. Cross-source corroboration — a BLE hit <em>and</em> a
DeFlock map match in the same spot — naturally pushes the tier higher
than either alone.</p>
</div>
<div class="bento">
<article class="bento-card bento-lg">
<div class="bento-icon">📶</div>
<h3>BLE — Bluetooth-LE</h3>
<p>
Vendor MAC OUIs (Axon, Flock Penguin / Raven, XUNTONG mfg id
<code>0x09C8</code>, "TN" serial pattern), Raven service UUIDs, and
device-name patterns. Iterates <em>every</em> manufacturer-data entry
per advert — not just the first — so it doesn't miss a buried match.
</p>
</article>
<article class="bento-card">
<div class="bento-icon">📡</div>
<h3>WiFi</h3>
<p>
BSSID OUI prefixes for Flock infrastructure (31-prefix superset) and
<code>Flock-XXXX</code> SSID patterns, polled every 35 s — just under
the Android 11+ scan throttle.
</p>
</article>
<article class="bento-card bento-cam">
<div class="bento-icon">🎥</div>
<h3>DeFlock — ALPR map</h3>
<p>
Crowdsourced ALPR camera locations within range (200 m default) via
the Overpass API (<code>overpass.deflock.org</code> → fallback
<code>overpass-api.de</code>), with a 24 h on-disk cache and failure
backoff. Refetches when you move &gt; 1.5 km.
</p>
</article>
<article class="bento-card">
<div class="bento-icon">🚨</div>
<h3>Citizen</h3>
<p>
Real-time public-safety incidents — police-relevant only,
fire/medical filtered out — within range and under 30 min old,
polled every 60 s from the Citizen trending feed.
</p>
</article>
<article class="bento-card bento-lg">
<div class="bento-icon">🚓</div>
<h3>Waze — police alerts</h3>
<p>
Live user-reported <code>POLICE</code> alerts (default 500 m,
~45 min freshness). Waze reCAPTCHA-gated its map endpoint, so
OVERWATCH reads a key-protected feed through a Caddy proxy at
<code>api.blackflagintel.com</code> that injects the key
server-side — the paid key <strong>never ships in the APK</strong>.
The app authenticates with a scoped, revocable <code>X-App-Token</code>
stored encrypted in the Android Keystore.
</p>
</article>
<article class="bento-card">
<div class="bento-icon">🏠</div>
<h3>Commercial</h3>
<p>
Nearby consumer smart-home gear (Nest, Ring, Echo, hidden cams) and
<strong>smart glasses (Meta, Snap, Vuzix)</strong> as a secondary
situational signal, riding the BLE + WiFi scans. Score-capped at
ORANGE so a cluster of doorbells never reads as ALPR-grade certainty.
</p>
</article>
</div>
</div>
</section>
<!-- ──────────────── THREAT TIERS ──────────────── -->
<section id="tiers" class="section reveal">
<div class="container">
<div class="section-head">
<span class="section-tag">confidence</span>
<h2>Four tiers. Highest live score wins.</h2>
</div>
<div class="tiers">
<div class="tier tier-green">
<div class="tier-range">&lt; 40</div>
<div class="tier-name">GREEN</div>
<p>Nothing credible. Idle shows a muted gray ring so "all clear" reads differently from "not scanning."</p>
</div>
<div class="tier tier-yellow">
<div class="tier-range">40 69</div>
<div class="tier-name">YELLOW</div>
<p>A single weak indicator. Short vibration pulse on the way up.</p>
</div>
<div class="tier tier-orange">
<div class="tier-range">70 84</div>
<div class="tier-name">ORANGE</div>
<p>High confidence — usually a hard radio hit or a close map match. Double pulse.</p>
</div>
<div class="tier tier-red">
<div class="tier-range">85 +</div>
<div class="tier-name">RED</div>
<p>Certain. Notification jumps to HIGH priority; escalating triple pulse.</p>
</div>
</div>
</div>
</section>
<!-- ──────────────── SCREENSHOTS ──────────────── -->
<section id="screens" class="section reveal">
<div class="container">
<div class="section-head">
<span class="section-tag">screenshots</span>
<h2>The whole app, top to bottom.</h2>
<p class="lead">No account, no onboarding, no cloud dashboard to
configure — open it, hit START, and drill into any source. Three taps
deep is as complex as it gets.</p>
</div>
<div class="shots">
<figure class="shot">
<img class="phone" src="img/overwatch-main.png" width="1096" height="2560"
alt="OVERWATCH main screen: a live map inside a green all-clear threat ring, centered on you with a crosshair, and a STOP button." loading="lazy">
<figcaption><strong>The threat ring</strong>A live map centered on you, wrapped in the current tier's color. Green reads &ldquo;all clear&rdquo; at a glance.</figcaption>
</figure>
<figure class="shot">
<img class="phone" src="img/overwatch-sources.png" width="856" height="2000"
alt="Detection-sources drill-down: BLE, WiFi, DeFlock, Citizen, Waze and Commercial rows, each with a color tier dot and the observations that fired it." loading="lazy">
<figcaption><strong>Source drill-down</strong>Tap the ring for every source, its live tier, and the exact observation that fired it.</figcaption>
</figure>
<figure class="shot">
<img class="phone" src="img/overwatch-settings.png" width="856" height="2000"
alt="Settings screen: per-source toggles, proximity distance sliders, and the encrypted Waze proxy token field." loading="lazy">
<figcaption><strong>Settings</strong>Toggle each source, tune proximity distances, and paste an encrypted Waze proxy token.</figcaption>
</figure>
</div>
</div>
</section>
<!-- ──────────────── CAPABILITIES ──────────────── -->
<section class="section section-bento reveal">
<div class="container">
<div class="section-head">
<span class="section-tag">built for the street</span>
<h2>Runs in your pocket, not the cloud.</h2>
</div>
<div class="bento">
<article class="bento-card bento-lg">
<div class="bento-icon">🔇</div>
<h3>Passive by design</h3>
<p>
OVERWATCH only listens — it never transmits, probes, jams, or
interferes with any device or network. The Axon advertise/fuzz code
from one of the reference projects is <strong>intentionally
excluded</strong>. It reads the airwaves and public feeds; that's it.
</p>
</article>
<article class="bento-card">
<div class="bento-icon">🫧</div>
<h3>Floating overlay</h3>
<p>
The same threat-ring map renders in a small draggable bubble over
other apps (Settings → Display over other apps), so it stays with
you while you use your phone.
</p>
</article>
<article class="bento-card">
<div class="bento-icon">🔐</div>
<h3>Keys stay off-device</h3>
<p>
The paid Waze feed key lives server-side behind the proxy; the app
holds only a scoped, revocable token, encrypted via the Android
Keystore. No secrets in the APK.
</p>
</article>
<article class="bento-card">
<div class="bento-icon">🩺</div>
<h3>Honest per-source health</h3>
<p>
The drill-down marks a source <code>Source unreachable</code> when
its scanner couldn't reach its feed — a silent empty result and a
real failure look different.
</p>
</article>
<article class="bento-card">
<div class="bento-icon">🗺</div>
<h3>Your position, not your data</h3>
<p>
Location drives the proximity checks and the map on-device. No
account, no telemetry, no analytics — the scans and feeds run and
the results stay on your phone.
</p>
</article>
</div>
</div>
</section>
<!-- ──────────────── CALLOUT ──────────────── -->
<section class="section section-callout reveal">
<div class="container">
<div class="callout">
<div class="callout-mark">🛡</div>
<div>
<h3>Situational awareness, not interference</h3>
<p>
OVERWATCH is a defensive, receive-only tool for knowing what's
watching <em>you</em> — Flock ALPRs, Axon body cameras, and police
presence — in the space you're already in. It does not touch, spoof,
or disrupt anything. Know your local laws; use it responsibly.
</p>
</div>
</div>
</div>
</section>
<!-- ──────────────── DOWNLOAD ──────────────── -->
<section id="download" class="section section-timeline reveal">
<div class="container">
<div class="section-head">
<span class="section-tag">get it</span>
<h2>Sideload in three steps.</h2>
</div>
<div class="feature-split">
<div class="phone-frame">
<img class="phone" src="img/overwatch-settings.png" width="856" height="2000"
alt="Settings screen: per-source toggles (BLE, WiFi, DeFlock, Citizen, Waze, Commercial), proximity distance sliders, and the encrypted Waze proxy token field." loading="lazy">
</div>
<div class="timeline dl-steps">
<div class="tl-col tl-shipped">
<div class="tl-tag">1 · download</div>
<ul>
<li>Grab the latest debug-signed APK from
<a href="https://github.com/KaraZajac/OVERWATCH/releases/latest">Releases</a>
(currently <strong>v0.5.3</strong>).</li>
</ul>
</div>
<div class="tl-col tl-active">
<div class="tl-tag">2 · install</div>
<ul>
<li>Sideload it — allow "install unknown apps" for your browser or files app, then open the APK.</li>
</ul>
</div>
<div class="tl-col tl-next">
<div class="tl-tag">3 · grant + start</div>
<ul>
<li>Grant location + nearby-devices + notifications, toggle the sources you want, hit <strong>START</strong>.</li>
<li>Optional: paste a Waze proxy token in Settings for police-report coverage.</li>
</ul>
</div>
</div>
</div>
<p class="tl-foot">
Build from source, file issues, or read the internals:
<a href="https://github.com/KaraZajac/OVERWATCH">github.com/KaraZajac/OVERWATCH</a>
</p>
</div>
</section>
<!-- ──────────────── FOOTER ──────────────── -->
<footer class="footer">
<div class="container footer-inner">
<div class="footer-col">
<div class="footer-brand">
<img class="nav-logo" src="logo.svg" width="26" height="26" alt="" aria-hidden="true">
OVERWATCH
</div>
<p class="footer-tag">
Passive Android surveillance-detection. Listens only — never
transmits.
</p>
</div>
<div class="footer-col">
<h4>Project</h4>
<ul>
<li><a href="https://github.com/KaraZajac/OVERWATCH">Source</a></li>
<li><a href="https://github.com/KaraZajac/OVERWATCH/releases">Releases</a></li>
<li><a href="https://github.com/KaraZajac/OVERWATCH/releases/latest">Latest APK</a></li>
</ul>
</div>
<div class="footer-col">
<h4>Signal from</h4>
<ul>
<li><a href="https://deflock.me">DeFlock ALPR map</a></li>
<li><a href="https://citizen.com">Citizen</a></li>
<li><a href="https://www.waze.com">Waze</a></li>
<li><a href="https://www.openstreetmap.org">OpenStreetMap</a></li>
</ul>
</div>
<div class="footer-col">
<h4>More</h4>
<ul>
<li><a href="https://netslum.io/notes/overwatch-passive-counter-surveillance/">The writeup</a></li>
<li><a href="https://netslum.io">netslum.io</a></li>
</ul>
</div>
</div>
<div class="container footer-bottom">
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OVERWATCH is a receive-only situational-awareness tool. It does not
transmit, probe, jam, or interfere with any device or network.
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v0.5.3 · <a href="https://github.com/KaraZajac/OVERWATCH">github.com/KaraZajac/OVERWATCH</a>
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<div class="brand"><img src="logo.svg" style="width:80px;height:80px;border-radius:17px" alt=""><span class="name">OVERWATCH</span></div>
<div class="tag">Passive surveillance detection for Android. Flag nearby <b>Flock ALPRs</b>, <b>Axon body cams</b> &amp; <b>police</b><b>it only listens.</b></div>
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<span class="tdot"><i style="background:#22c55e;box-shadow:0 0 12px #22c55e"></i>GREEN</span>
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<div class="sources">BLE · WiFi · <b>DeFlock</b> · Citizen · Waze &nbsp;&nbsp; six sensors, fused</div>
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<div class="url">overwatch.netslum.io</div>
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