feat(layout): input-bar + chat/clergy resize, masked sudo-for-docker, edit-mode unlock

Make the message-input bar part of the F5 resize cycle so its height is
adjustable without a sandbox (multi-line/wrapped inputs are now readable),
and let chat/clergy borrow height from the compose box when no terminal is
present. Add Option C masked sudo prompt that feeds `sudo -S` over stdin to
install/start Docker — the password never reaches chat, the PTY, or outbound
frames, and Docker Desktop on Linux is detected so no sudo is requested.

Fix a freeze where clicking the compose box entered layout-edit mode and
silently swallowed every keystroke: clicking the input bar no longer enters
edit mode, and typing any printable char now drops out of edit mode and types.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
leetcrypt
2026-06-07 16:10:27 -07:00
parent 2ae4adfde4
commit eec1714735
8 changed files with 1115 additions and 359 deletions
+497 -90
View File
@@ -1,24 +1,36 @@
//! Window layout ("cell plan"): how the chat, roster and sandbox-terminal panes
//! divide the screen, plus a fullscreen ("zoom") mode for the terminal or chat.
//! Window layout ("cell plan"): a small binary space-partition (BSP) pane tree
//! describing how the chat, roster and sandbox-terminal panes divide the screen,
//! plus a fullscreen ("zoom") mode for the terminal or chat.
//!
//! The split is a single source of truth shared by `ui::draw` (what's painted)
//! and `app::sbx_dims` (the PTY grid we resize the real shell to). Because the
//! run loop re-syncs the PTY every tick, changing these values is all it takes
//! to live-resize the terminal and broadcast the new dims to the room.
//! The tree is the single source of truth shared by `ui::draw` (what's painted),
//! `ui::pane_at` (mouse hit-testing) and `app::sbx_grid` (the PTY grid we resize
//! the real shell to). Because the run loop re-syncs the PTY every tick, changing
//! a divider is all it takes to live-resize the terminal and broadcast the new
//! dims to the room.
//!
//! Two typed splits cover the three semantic panes:
//! * `VSplit` — chat (top) over terminal (bottom), by **percentage** of height.
//! * `HSplit` — left column beside the roster, the roster a **fixed cell** column
//! on the right (`0` cells = hidden), matching the stable narrow-column look.
//! Nesting them gives every pane both-axis adjustability: the left column (chat +
//! terminal) shares the `HSplit` width, and chat/terminal share the `VSplit`
//! height. The roster is a full-height column, so only its width is adjustable.
//!
//! Named arrangements can be saved to `layouts/<slug>.toml` and re-applied later
//! with `/layout load <name>`, mirroring how `theme.rs` persists vestments.
use crate::app::Pane;
use anyhow::Context;
use ratatui::layout::{Constraint, Direction, Layout as RLayout, Rect};
use serde::{Deserialize, Serialize};
/// Where saved layout presets live (mirrors `theme::THEMES_DIR`).
pub const LAYOUTS_DIR: &str = concat!(env!("CARGO_MANIFEST_DIR"), "/layouts");
/// Fullscreen state. `Normal` honours the `pty_pct` split; `Term` gives the
/// whole body to the sandbox terminal (chat + roster hidden); `Chat` hides the
/// terminal so chat + roster fill the body. The 3-line input bar always stays
/// visible, so you can always type `/layout normal` or press F4 to get back.
/// Fullscreen state. `Normal` honours the tree; `Term` gives the whole body to
/// the sandbox terminal (chat + roster hidden); `Chat` hides the terminal so chat
/// + roster fill the body. The 3-line input bar always stays visible, so F4 (or
/// `/layout reset`) always brings you back.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum Zoom {
Normal,
@@ -32,50 +44,122 @@ impl Default for Zoom {
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
/// Which divider a resize key acts on: vertical (↑/↓ height) or horizontal
/// (←/→ width). `grow` is true for ↑/→ (enlarge the focused pane), false for ↓/←.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Dir {
Up,
Down,
Left,
Right,
}
impl Dir {
fn grows(self) -> bool {
matches!(self, Dir::Up | Dir::Right)
}
}
/// Outcome of a resize attempt, so the caller can hint when an axis isn't
/// adjustable for the focused pane (e.g. height with no sandbox up).
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Resize {
/// A divider moved.
Moved,
/// No divider on that axis bounds the focused pane (caller shows a hint).
NoAxisHere,
}
/// A node in the layout tree: a leaf pane, or one of the two typed splits.
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum Node {
Leaf(Pane),
/// Chat (top) over terminal (bottom); `top_pct` is the top's share of height.
VSplit {
top_pct: u16,
top: Box<Node>,
bottom: Box<Node>,
},
/// Left column beside the roster; `right_cells` is the roster column width
/// (`0` hides it). The left side takes the remaining width.
HSplit {
right_cells: u16,
left: Box<Node>,
right: Box<Node>,
},
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
#[serde(default)]
pub struct Layout {
/// Sandbox terminal's share of the body height, as a percentage (clamped
/// 2090 so neither chat nor terminal can collapse to nothing).
pub pty_pct: u16,
/// Roster column width in cells. `0` hides the roster entirely.
pub roster_width: u16,
/// Fullscreen state (not all presets care; defaults to `Normal`).
root: Node,
pub zoom: Zoom,
/// Height (in rows, borders included) of the bottom message/compose box. The
/// input bar lives outside `root` (it's the frame's fixed bottom row), so it
/// can't be a tree leaf — this scalar is its one adjustable axis. `↑/↓` while
/// the Input pane is focused grows/shrinks it so a long, wrapped message is
/// readable even with no sandbox up.
input_height: u16,
}
impl Default for Layout {
fn default() -> Self {
Self {
pty_pct: 55,
roster_width: 22,
root: default_root(),
zoom: Zoom::Normal,
input_height: DEFAULT_INPUT,
}
}
}
/// The default arrangement: roster as a right-hand column, with chat over the
/// sandbox terminal in the left column (reproduces the historical look).
fn default_root() -> Node {
Node::HSplit {
right_cells: DEFAULT_ROSTER,
left: Box::new(Node::VSplit {
top_pct: DEFAULT_TOP_PCT,
top: Box::new(Node::Leaf(Pane::Chat)),
bottom: Box::new(Node::Leaf(Pane::Terminal)),
}),
right: Box::new(Node::Leaf(Pane::Roster)),
}
}
/// Default chat share of the left-column height (terminal gets the rest).
const DEFAULT_TOP_PCT: u16 = 45;
/// Default roster column width in cells.
const DEFAULT_ROSTER: u16 = 22;
/// Default input-bar height (1 content line + 2 border rows) — the historical look.
const DEFAULT_INPUT: u16 = 3;
impl Layout {
/// Lower/upper bounds for the terminal's height share.
pub const MIN_PCT: u16 = 20;
pub const MAX_PCT: u16 = 90;
/// Lower/upper bounds for the chat (top) height share — neither chat nor
/// terminal may collapse to nothing.
pub const MIN_TOP: u16 = 10;
pub const MAX_TOP: u16 = 80;
/// Upper bound on roster width (keeps it from eating the whole chat column).
pub const MAX_ROSTER: u16 = 60;
/// Bounds on the input-bar height (rows, borders included). Min keeps the one
/// content line + its borders; max stops it swallowing the whole body.
pub const MIN_INPUT: u16 = 3;
pub const MAX_INPUT: u16 = 16;
/// Cells/percent/rows moved per arrow press.
const PCT_STEP: u16 = 4;
const CELL_STEP: u16 = 2;
const ROW_STEP: u16 = 1;
/// Re-clamp every field into its valid range. Call after any mutation that
/// came from user input so out-of-range values can never reach the layout.
pub fn clamp(&mut self) {
self.pty_pct = self.pty_pct.clamp(Self::MIN_PCT, Self::MAX_PCT);
self.roster_width = self.roster_width.min(Self::MAX_ROSTER);
/// Seed the roster column width (called once from the active theme).
pub fn set_roster_width(&mut self, cells: u16) {
if let Node::HSplit { right_cells, .. } = &mut self.root {
*right_cells = cells.min(Self::MAX_ROSTER);
}
}
/// The terminal's effective height share once zoom is taken into account:
/// `Term` fills the body (100%); `Normal`/`Chat` use the stored split (the
/// terminal is simply not painted under `Chat`, so its size stays steady).
pub fn effective_pty_pct(&self) -> u16 {
match self.zoom {
Zoom::Term => 100,
_ => self.pty_pct,
}
/// Re-clamp every divider into its valid range.
pub fn clamp(&mut self) {
clamp_node(&mut self.root);
self.input_height = self.input_height.clamp(Self::MIN_INPUT, Self::MAX_INPUT);
}
/// Cycle the fullscreen state: Normal → Term → Chat → Normal. Bound to F4.
@@ -87,17 +171,112 @@ impl Layout {
};
}
/// Grow the terminal pane by `step` percent (drops out of any zoom first so
/// the change is visible). Stays within [MIN_PCT, MAX_PCT].
pub fn grow_pty(&mut self, step: u16) {
self.zoom = Zoom::Normal;
self.pty_pct = (self.pty_pct + step).min(Self::MAX_PCT);
/// Carve `body` into the visible pane rectangles, honouring the current zoom
/// and whether a sandbox terminal exists. The single source of truth for both
/// painting and hit-testing.
pub fn regions(&self, body: Rect, has_terminal: bool) -> Vec<(Pane, Rect)> {
let mut out = Vec::new();
match self.zoom {
// Terminal fullscreen (only if one exists; otherwise fall through).
Zoom::Term if has_terminal => out.push((Pane::Terminal, body)),
// Chat fullscreen: paint the tree with the terminal hidden so chat +
// roster fill the body.
Zoom::Chat => fill(&self.root, body, false, &mut out),
_ => fill(&self.root, body, has_terminal, &mut out),
}
out
}
/// Shrink the terminal pane by `step` percent (counterpart of `grow_pty`).
pub fn shrink_pty(&mut self, step: u16) {
self.zoom = Zoom::Normal;
self.pty_pct = self.pty_pct.saturating_sub(step).max(Self::MIN_PCT);
/// The rectangle a given pane occupies in `body`, if visible.
pub fn rect_of(&self, body: Rect, pane: Pane, has_terminal: bool) -> Option<Rect> {
self.regions(body, has_terminal)
.into_iter()
.find(|(p, _)| *p == pane)
.map(|(_, r)| r)
}
/// Panes currently visible, in a stable cycle order (chat → terminal → roster
/// → input) for F5 focus cycling. The input bar is always present, so it's
/// always a stop — that's the one resize you can do with no sandbox up.
pub fn present_panes(&self, has_terminal: bool) -> Vec<Pane> {
let mut v = vec![Pane::Chat];
if has_terminal {
v.push(Pane::Terminal);
}
if self.roster_width() > 0 {
v.push(Pane::Roster);
}
v.push(Pane::Input);
v
}
/// Current input-bar height (rows, borders included).
pub fn input_height(&self) -> u16 {
self.input_height
}
/// Resize the divider bounding `pane` on the axis of `dir`. `grow` (↑/→)
/// enlarges the focused pane. Vertical resize always does *something* now:
/// chat trades against the terminal when a sandbox is up, and otherwise chat
/// and the roster drag the body↔input divider — so the chat box visibly
/// grows/shrinks on ↑/↓ even with no sandbox (space is borrowed from / given
/// back to the message bar below). Returns `NoAxisHere` only when truly no
/// divider applies.
pub fn resize_focused(&mut self, pane: Pane, dir: Dir, has_terminal: bool) -> Resize {
// The input bar is outside the tree: its only axis is height, adjusted
// directly here (↑ grows, ↓ shrinks). ←/→ have nothing to act on.
if pane == Pane::Input {
return match dir {
Dir::Up | Dir::Down => {
self.input_height = step_rows(self.input_height, dir.grows());
Resize::Moved
}
Dir::Left | Dir::Right => Resize::NoAxisHere,
};
}
match dir {
Dir::Up | Dir::Down => {
// Chat and terminal share the VSplit when a sandbox is up — the
// chat box trades its height against the terminal directly below.
if has_terminal && (pane == Pane::Chat || pane == Pane::Terminal) {
if let Some((top_pct, _, _)) = find_vsplit(&mut self.root) {
// chat is the top; grow chat → bigger top share.
let grow_top = (pane == Pane::Chat) == dir.grows();
*top_pct = step_pct(*top_pct, grow_top);
return Resize::Moved;
}
}
// Otherwise the pane's downward neighbour is the message bar. Chat
// (no sandbox) and the roster drag the body↔input divider: growing
// the pane (↑) grows the body — i.e. the chat box — and shrinks the
// input bar; ↓ does the reverse. This is what makes the chat box
// fluctuate on ↑/↓ for both chat and clergy.
if pane == Pane::Chat || pane == Pane::Roster {
self.input_height = step_rows(self.input_height, !dir.grows());
return Resize::Moved;
}
Resize::NoAxisHere
}
Dir::Left | Dir::Right => {
if let Some(right_cells) = find_hsplit(&mut self.root) {
// roster is the right column; growing the roster widens it,
// growing a left-column pane narrows it.
let grow_right = (pane == Pane::Roster) == dir.grows();
*right_cells = step_cells(*right_cells, grow_right);
Resize::Moved
} else {
Resize::NoAxisHere
}
}
}
}
/// Current roster column width in cells (0 when hidden).
pub fn roster_width(&self) -> u16 {
match &self.root {
Node::HSplit { right_cells, .. } => *right_cells,
_ => 0,
}
}
/// A one-line description of the current arrangement (for `/layout`).
@@ -107,30 +286,28 @@ impl Layout {
Zoom::Term => "terminal-fullscreen",
Zoom::Chat => "chat-fullscreen",
};
let roster = if self.roster_width == 0 {
"off".to_string()
} else {
self.roster_width.to_string()
let top = find_top_pct(&self.root).unwrap_or(DEFAULT_TOP_PCT);
let roster = match self.roster_width() {
0 => "off".to_string(),
n => format!("{n} cells"),
};
format!(
"terminal {}% · chat {}% · roster {} · {}",
self.pty_pct,
100 - self.pty_pct,
"chat {}% · terminal {}% · roster {} · input {} rows · {}",
top,
100 - top,
roster,
self.input_height,
zoom
)
}
/// Persist this arrangement to `layouts/<slug>.toml` so it can be re-applied
/// later with `/layout load <slug>`. Returns the slug actually written.
/// Persist this arrangement to `layouts/<slug>.toml`. Returns the slug written.
pub fn save(&self, name: &str) -> anyhow::Result<String> {
let slug = slugify(name);
anyhow::ensure!(!slug.is_empty(), "give the layout a name (letters/digits)");
std::fs::create_dir_all(LAYOUTS_DIR)
.with_context(|| format!("creating {LAYOUTS_DIR}"))?;
std::fs::create_dir_all(LAYOUTS_DIR).with_context(|| format!("creating {LAYOUTS_DIR}"))?;
let path = format!("{LAYOUTS_DIR}/{slug}.toml");
let body = toml::to_string_pretty(self)
.with_context(|| format!("serialize layout '{slug}'"))?;
let body = toml::to_string_pretty(self).with_context(|| format!("serialize layout '{slug}'"))?;
std::fs::write(&path, body).with_context(|| format!("write {path}"))?;
Ok(slug)
}
@@ -139,8 +316,7 @@ impl Layout {
pub fn by_name(name: &str) -> anyhow::Result<Self> {
let slug = slugify(name);
let path = format!("{LAYOUTS_DIR}/{slug}.toml");
let s = std::fs::read_to_string(&path)
.with_context(|| format!("layout '{slug}' ({path})"))?;
let s = std::fs::read_to_string(&path).with_context(|| format!("layout '{slug}' ({path})"))?;
let mut l: Layout = toml::from_str(&s)?;
l.clamp();
Ok(l)
@@ -172,6 +348,114 @@ impl Layout {
}
}
impl Default for Node {
fn default() -> Self {
default_root()
}
}
/// Recursively paint `node` into `rect`, pruning the terminal when absent and the
/// roster when its column is 0-width (the divider vanishes, the sibling fills).
fn fill(node: &Node, rect: Rect, has_terminal: bool, out: &mut Vec<(Pane, Rect)>) {
match node {
Node::Leaf(p) => out.push((*p, rect)),
Node::VSplit { top_pct, top, bottom } => {
if !has_terminal {
fill(top, rect, has_terminal, out); // terminal pruned → chat fills
return;
}
let parts = RLayout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Percentage(*top_pct), Constraint::Percentage(100 - *top_pct)])
.split(rect);
fill(top, parts[0], has_terminal, out);
fill(bottom, parts[1], has_terminal, out);
}
Node::HSplit { right_cells, left, right } => {
if *right_cells == 0 {
fill(left, rect, has_terminal, out); // roster hidden → left fills
return;
}
let parts = RLayout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Min(1), Constraint::Length(*right_cells)])
.split(rect);
fill(left, parts[0], has_terminal, out);
fill(right, parts[1], has_terminal, out);
}
}
}
/// Nearest VSplit's `top_pct` (mutable) on the path to a leaf. With our default
/// tree there is exactly one.
fn find_vsplit(node: &mut Node) -> Option<(&mut u16, &mut Box<Node>, &mut Box<Node>)> {
match node {
Node::Leaf(_) => None,
Node::VSplit { top_pct, top, bottom } => Some((top_pct, top, bottom)),
Node::HSplit { left, right, .. } => find_vsplit(left).or_else(|| find_vsplit(right)),
}
}
/// Nearest HSplit's `right_cells` (mutable) on the path to a leaf.
fn find_hsplit(node: &mut Node) -> Option<&mut u16> {
match node {
Node::Leaf(_) => None,
Node::HSplit { right_cells, .. } => Some(right_cells),
Node::VSplit { top, bottom, .. } => find_hsplit(top).or_else(|| find_hsplit(bottom)),
}
}
fn find_top_pct(node: &Node) -> Option<u16> {
match node {
Node::Leaf(_) => None,
Node::VSplit { top_pct, .. } => Some(*top_pct),
Node::HSplit { left, right, .. } => find_top_pct(left).or_else(|| find_top_pct(right)),
}
}
fn step_pct(pct: u16, grow: bool) -> u16 {
let next = if grow {
pct + Layout::PCT_STEP
} else {
pct.saturating_sub(Layout::PCT_STEP)
};
next.clamp(Layout::MIN_TOP, Layout::MAX_TOP)
}
fn step_cells(cells: u16, grow: bool) -> u16 {
let next = if grow {
cells + Layout::CELL_STEP
} else {
cells.saturating_sub(Layout::CELL_STEP)
};
next.min(Layout::MAX_ROSTER)
}
fn step_rows(rows: u16, grow: bool) -> u16 {
let next = if grow {
rows + Layout::ROW_STEP
} else {
rows.saturating_sub(Layout::ROW_STEP)
};
next.clamp(Layout::MIN_INPUT, Layout::MAX_INPUT)
}
fn clamp_node(node: &mut Node) {
match node {
Node::Leaf(_) => {}
Node::VSplit { top_pct, top, bottom } => {
*top_pct = (*top_pct).clamp(Layout::MIN_TOP, Layout::MAX_TOP);
clamp_node(top);
clamp_node(bottom);
}
Node::HSplit { right_cells, left, right } => {
*right_cells = (*right_cells).min(Layout::MAX_ROSTER);
clamp_node(left);
clamp_node(right);
}
}
}
/// Reduce a free-form name to a safe lowercase `<slug>` (ascii letters/digits,
/// any other run folded to a single '-'), matching theme.rs's convention.
fn slugify(name: &str) -> String {
@@ -195,45 +479,168 @@ fn slugify(name: &str) -> String {
mod tests {
use super::*;
#[test]
fn clamp_bounds_pct_and_roster() {
let mut l = Layout {
pty_pct: 999,
roster_width: 999,
zoom: Zoom::Normal,
};
l.clamp();
assert_eq!(l.pty_pct, Layout::MAX_PCT);
assert_eq!(l.roster_width, Layout::MAX_ROSTER);
let mut low = Layout {
pty_pct: 1,
roster_width: 0,
zoom: Zoom::Normal,
};
low.clamp();
assert_eq!(low.pty_pct, Layout::MIN_PCT);
assert_eq!(low.roster_width, 0); // 0 is valid (hidden)
fn body() -> Rect {
Rect::new(0, 0, 100, 40)
}
#[test]
fn effective_pct_full_under_term_zoom() {
fn regions_cover_body_with_sandbox() {
let l = Layout::default();
let regs = l.regions(body(), true);
// chat, terminal, roster all present.
assert_eq!(regs.len(), 3);
assert!(regs.iter().any(|(p, _)| *p == Pane::Chat));
assert!(regs.iter().any(|(p, _)| *p == Pane::Terminal));
assert!(regs.iter().any(|(p, _)| *p == Pane::Roster));
// total painted area equals the body (no gaps/overlap in a binary split).
let area: u32 = regs.iter().map(|(_, r)| r.area() as u32).sum();
assert_eq!(area, body().area() as u32);
}
#[test]
fn no_sandbox_prunes_terminal() {
let l = Layout::default();
let regs = l.regions(body(), false);
assert!(!regs.iter().any(|(p, _)| *p == Pane::Terminal));
assert!(regs.iter().any(|(p, _)| *p == Pane::Chat));
// chat now owns the full left-column height.
let chat = l.rect_of(body(), Pane::Chat, false).unwrap();
assert_eq!(chat.height, body().height);
}
#[test]
fn roster_hidden_at_zero_cells() {
let mut l = Layout::default();
l.set_roster_width(0);
let regs = l.regions(body(), true);
assert!(!regs.iter().any(|(p, _)| *p == Pane::Roster));
// chat column now spans full width.
let chat = l.rect_of(body(), Pane::Chat, true).unwrap();
assert_eq!(chat.width, body().width);
}
#[test]
fn vertical_resize_grows_focused_pane() {
let mut l = Layout::default();
let chat0 = l.rect_of(body(), Pane::Chat, true).unwrap().height;
assert_eq!(l.resize_focused(Pane::Chat, Dir::Up, true), Resize::Moved);
let chat1 = l.rect_of(body(), Pane::Chat, true).unwrap().height;
assert!(chat1 > chat0, "chat grew taller on ↑");
// terminal up grows the terminal (chat shrinks).
assert_eq!(l.resize_focused(Pane::Terminal, Dir::Up, true), Resize::Moved);
let chat2 = l.rect_of(body(), Pane::Chat, true).unwrap().height;
assert!(chat2 < chat1, "chat shrank when terminal grew");
}
#[test]
fn horizontal_resize_changes_roster_width() {
let mut l = Layout::default();
let r0 = l.rect_of(body(), Pane::Roster, true).unwrap().width;
assert_eq!(l.resize_focused(Pane::Roster, Dir::Right, true), Resize::Moved);
let r1 = l.rect_of(body(), Pane::Roster, true).unwrap().width;
assert!(r1 > r0, "roster widened on →");
// focusing chat and pressing → narrows the roster (grows the left column).
assert_eq!(l.resize_focused(Pane::Chat, Dir::Right, true), Resize::Moved);
let r2 = l.rect_of(body(), Pane::Roster, true).unwrap().width;
assert!(r2 < r1, "roster narrowed when chat grew");
}
#[test]
fn vertical_resize_drags_input_when_no_terminal() {
let mut l = Layout::default();
let h0 = l.input_height(); // default = MIN_INPUT
// Chat ↓ with no sandbox shrinks the chat body → grows the input bar.
assert_eq!(l.resize_focused(Pane::Chat, Dir::Down, false), Resize::Moved);
assert!(l.input_height() > h0, "chat ↓ grew the input bar");
let h1 = l.input_height();
// Chat ↑ grows the chat body → shrinks the input bar.
assert_eq!(l.resize_focused(Pane::Chat, Dir::Up, false), Resize::Moved);
assert!(l.input_height() < h1, "chat ↑ shrank the input bar");
// The roster trades the same way (even with a sandbox up): clergy borrows
// height from the chat body via the same divider.
l.resize_focused(Pane::Roster, Dir::Down, true);
let h2 = l.input_height();
assert_eq!(l.resize_focused(Pane::Roster, Dir::Up, true), Resize::Moved);
assert!(l.input_height() < h2, "roster ↑ shrank the input bar (body grew)");
}
#[test]
fn resize_honours_clamps() {
let mut l = Layout::default();
for _ in 0..50 {
l.resize_focused(Pane::Chat, Dir::Up, true);
}
assert_eq!(find_top_pct(&l.root), Some(Layout::MAX_TOP));
for _ in 0..50 {
l.resize_focused(Pane::Chat, Dir::Down, true);
}
assert_eq!(find_top_pct(&l.root), Some(Layout::MIN_TOP));
}
#[test]
fn present_panes_track_visibility() {
let mut l = Layout::default();
assert_eq!(
l.present_panes(true),
vec![Pane::Chat, Pane::Terminal, Pane::Roster, Pane::Input]
);
assert_eq!(
l.present_panes(false),
vec![Pane::Chat, Pane::Roster, Pane::Input]
);
l.set_roster_width(0);
assert_eq!(l.present_panes(false), vec![Pane::Chat, Pane::Input]);
}
#[test]
fn input_resize_grows_and_clamps_without_sandbox() {
let mut l = Layout::default();
let h0 = l.input_height();
// ↑ grows the input bar even with no sandbox (has_terminal = false).
assert_eq!(l.resize_focused(Pane::Input, Dir::Up, false), Resize::Moved);
assert!(l.input_height() > h0, "input grew taller on ↑");
// ←/→ have no axis for the input bar.
assert_eq!(
l.resize_focused(Pane::Input, Dir::Left, false),
Resize::NoAxisHere
);
// Clamp at both ends.
for _ in 0..50 {
l.resize_focused(Pane::Input, Dir::Up, false);
}
assert_eq!(l.input_height(), Layout::MAX_INPUT);
for _ in 0..50 {
l.resize_focused(Pane::Input, Dir::Down, false);
}
assert_eq!(l.input_height(), Layout::MIN_INPUT);
}
#[test]
fn serde_round_trips_the_tree() {
let mut l = Layout::default();
l.resize_focused(Pane::Chat, Dir::Up, true);
l.set_roster_width(30);
let s = toml::to_string_pretty(&l).unwrap();
let back: Layout = toml::from_str(&s).unwrap();
assert_eq!(back, l);
}
#[test]
fn zoom_term_fills_body() {
let mut l = Layout::default();
assert_eq!(l.effective_pty_pct(), 55);
l.zoom = Zoom::Term;
assert_eq!(l.effective_pty_pct(), 100);
l.zoom = Zoom::Chat;
assert_eq!(l.effective_pty_pct(), 55); // chat hidden ≠ resize the pty
let regs = l.regions(body(), true);
assert_eq!(regs.len(), 1);
assert_eq!(regs[0].0, Pane::Terminal);
assert_eq!(regs[0].1, body());
}
#[test]
fn cycle_and_resize_drop_out_of_zoom() {
fn zoom_chat_hides_terminal() {
let mut l = Layout::default();
l.cycle_zoom();
assert_eq!(l.zoom, Zoom::Term);
l.grow_pty(5);
assert_eq!(l.zoom, Zoom::Normal);
assert_eq!(l.pty_pct, 60);
l.shrink_pty(100);
assert_eq!(l.pty_pct, Layout::MIN_PCT);
l.zoom = Zoom::Chat;
let regs = l.regions(body(), true);
assert!(!regs.iter().any(|(p, _)| *p == Pane::Terminal));
assert!(regs.iter().any(|(p, _)| *p == Pane::Chat));
}
}