const std = @import("std"); pub fn build(b: *std.Build) void { const target = b.standardTargetOptions(.{ .default_target = .{ .cpu_arch = .x86_64, .os_tag = .windows, .abi = .gnu, } }); const optimize = b.standardOptimizeOption(.{}); const strip = optimize != .Debug; const module = b.createModule(.{ .root_source_file = b.path("main.zig"), .target = target, .optimize = optimize, .strip = strip, .single_threaded = true, }); module.addAssemblyFile(b.path("arch/hells_gate.s")); module.linkSystemLibrary("kernel32", .{}); module.linkSystemLibrary("ntdll", .{}); module.linkSystemLibrary("advapi32", .{}); const lib = b.addLibrary(.{ .name = "valak", .root_module = module, .linkage = .dynamic, }); lib.subsystem = .Windows; b.installArtifact(lib); }