const std = @import("std"); pub fn build(b: *std.Build) void { const target = b.standardTargetOptions(.{ .default_target = .{ .cpu_arch = .x86_64, .os_tag = .windows, } }); const optimize = b.standardOptimizeOption(.{}); const module = b.createModule(.{ .root_source_file = b.path("src/main.zig"), .target = target, .optimize = optimize, }); const exe = b.addExecutable(.{ .name = "kage", .root_module = module, }); module.addAssemblyFile(b.path("src/hells_gate.s")); exe.subsystem = .Console; b.installArtifact(exe); const run_cmd = b.addRunArtifact(exe); run_cmd.step.dependOn(b.getInstallStep()); if (b.args) |args| { run_cmd.addArgs(args); } const run_step = b.step("run", "Run the loader"); run_step.dependOn(&run_cmd.step); }