✨ Major Features Added: - Complete magical theming and rebranding from LifeRPG to The Wizard's Grimoire - Production-grade React frontend with Tailwind CSS v4 and magical aesthetics - Comprehensive analytics dashboard with Recharts integration (ScryingPortal) - Push notifications system with PWA service worker support - Drag & drop functionality using @dnd-kit for habit reordering - Social features with friends system and leaderboards - Performance optimization tools and monitoring - Mobile app enhancement with PWA installation support 🏗️ Technical Infrastructure: - Advanced service worker with offline support and background sync - Zustand state management for scalable application state - Production-ready UI component system with enhanced Button, Card, Input - Progressive Web App (PWA) with manifest and app installation - FastAPI backend with comprehensive API endpoints - Docker containerization and CI/CD pipeline setup 📱 Progressive Web App Features: - Offline functionality with intelligent caching - Push notification support for habit reminders - App installation on mobile and desktop platforms - Background sync for offline data management - Performance monitoring and optimization tools 🎨 User Experience: - Magical wizard/grimoire theming throughout application - Responsive design optimized for all device sizes - Drag & drop habit management with smooth animations - Interactive analytics with multiple chart types - Social connectivity with friends and competitive features - Comprehensive notification and performance settings 🔧 Developer Experience: - Modern development stack with Vite and React - Comprehensive testing setup and CI/CD pipelines - Code quality tools with pre-commit hooks - Docker development environment - Detailed documentation and implementation guides This represents a complete transformation from prototype to production-ready application with enterprise-grade features and magical user experience.
46 lines
1.1 KiB
Python
46 lines
1.1 KiB
Python
import os
|
|
import base64
|
|
import secrets
|
|
from typing import List, Tuple
|
|
|
|
import pyotp
|
|
from passlib.hash import bcrypt
|
|
|
|
ISSUER = os.getenv('TOTP_ISSUER', 'LifeRPG')
|
|
|
|
|
|
def generate_totp_secret() -> str:
|
|
# 32 bytes -> base32
|
|
return pyotp.random_base32()
|
|
|
|
|
|
def provisioning_uri(secret: str, email: str) -> str:
|
|
return pyotp.totp.TOTP(secret).provisioning_uri(name=email, issuer_name=ISSUER)
|
|
|
|
|
|
def verify_totp(secret: str, code: str) -> bool:
|
|
try:
|
|
totp = pyotp.TOTP(secret)
|
|
return bool(totp.verify(code, valid_window=1))
|
|
except Exception:
|
|
return False
|
|
|
|
|
|
def generate_recovery_codes(count: int = 10) -> List[str]:
|
|
return [secrets.token_urlsafe(10) for _ in range(count)]
|
|
|
|
|
|
def hash_recovery_codes(codes: List[str]) -> List[str]:
|
|
return [bcrypt.hash(c) for c in codes]
|
|
|
|
|
|
def verify_and_consume_recovery_code(stored_hashes: List[str], code: str) -> Tuple[bool, List[str]]:
|
|
remaining = []
|
|
used = False
|
|
for h in stored_hashes:
|
|
if not used and bcrypt.verify(code, h):
|
|
used = True
|
|
continue
|
|
remaining.append(h)
|
|
return used, remaining
|